Player Matchup

Neith
Neith
Doughboy22
Neith
Level 17
God Stats
50W - 31L
1,529 SR
Queue Stats
51W - 37L
1,381 Elo+
Solo
Pele
Pele
Kapony27297
Pele
Level 16
God Stats
12W - 8L
1,538 SR
Queue Stats
42W - 34L
1,524 Elo+
Party 2
Achilles
Achilles
SAPTI0N
Achilles
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
130W - 148L
1,345 Elo+
Solo
Zeus
Zeus
Zombiegringo
Zeus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,590 Elo+
Party 2
Skadi
Skadi
iamjzoldyck
Skadi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 33
1,470 SR
1,468 Elo+

VS

Team Averages
Level 26
1,474 SR
1,344 Elo+
Tsukuyomi
Tsukuyomi
Ben121
Tsukuyomi
Level 8
God Stats
9W - 15L
1,577 SR
Queue Stats
18W - 24L
1,461 Elo+
Party 1
Hercules
Hercules
JUMUSCA
Hercules
Level 29
God Stats
0W - 2L
1,693 SR
Queue Stats
115W - 172L
1,356 Elo+
Solo
Ra
Ra
RubyYumeno
Ra
Level 66
God Stats
4W - 7L
1,435 SR
Queue Stats
134W - 130L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
TrueRedivivus
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
XxGokuGod33xX
Pele
Level 5
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 5L
987 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 1 / 16
11,229
1,123
15,294
8,920
3,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 1 / 24
13,934
1,393
24,079
10,858
4,663
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SAPTI0N
Achilles
19
6 / 2 / 24
12,176
1,218
14,323
12,092
12,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
18 / 1 / 14
13,750
1,375
21,109
5,711
2,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 5 / 20
10,067
1,007
7,332
7,441
3,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ben121
Tsukuyomi
16
3 / 8 / 4
10,702
1,070
8,179
19,321
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
JUMUSCA
Hercules
14
1 / 10 / 2
8,745
875
4,524
19,686
8,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
10,136
1,014
11,548
13,113
4,332
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
2 / 5 / 6
10,309
1,031
7,120
14,636
10,694
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 16 / 3
9,447
945
7,236
24,401
7,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
30
45
Kills
10
10
Deaths
45
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ben121
Tsukuyomi
3
8
4
0.63
W
Neith
6
1
16
14
L
Hercules
JUMUSCA
Hercules
1
10
2
0.2
W
14
1
24
26
L
1
6
5
0.58
W
Achilles
SAPTI0N
Achilles
6
2
24
9
L
Cthulhu
2
5
6
1
L
3
16
3
0.28
W
18
1
14
25
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,137
Damage
38,607
45,022
Taken
91,157
26,113
Mitigated
38,519
7,007
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ben121
Tsukuyomi
8,179
2,300
0
1,961
19,321
7,267
0
3,731
15,490
0
26,824
W
Neith
15,294
10,903
715
1,499
8,920
3,607
0
4,426
4,494
0
29,633
L
Hercules
JUMUSCA
Hercules
4,524
1,527
0
2,214
19,686
8,791
0
5,941
13,595
171
15,009
W
24,079
7,589
0
2,701
10,858
4,663
0
5,452
5,406
0
44,274
L
11,548
1,572
2,802
2,167
13,113
4,332
0
2,284
10,729
46,859
0
W
Achilles
SAPTI0N
Achilles
14,323
7,155
0
992
12,092
12,488
0
4,214
7,878
0
36,590
L
Cthulhu
7,120
1,105
709
606
14,636
10,694
0
4,368
10,268
20,803
0
L
7,236
1,739
0
514
24,401
7,435
0
4,785
19,466
0
11,263
W
21,109
3,872
0
1,100
5,711
2,041
0
2,619
3,092
49,924
0
W
7,332
5,342
0
0
7,441
3,314
0
2,128
5,313
0
13,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,156
Gold Earned
49,339
209
Minions Killed
165
9
Camps Cleared
4
921,044
Distance Traveled
807,246
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,702
1,070
34
3
1
189,546
0
W
Neith
11,229
1,123
35
4
1
179,316
0
L
Hercules
8,745
875
16
2
0
141,642
2
W
Pele
13,934
1,393
42
4
5
226,378
0
L
Ra
10,136
1,014
76
8
2
151,715
0
W
Achilles
12,176
1,218
50
5
0
188,532
1
L
Cthulhu
10,309
1,031
33
3
1
171,435
2
L
Pele
9,447
945
6
1
0
152,908
1
W
Zeus
13,750
1,375
69
7
3
180,727
0
W
Skadi
10,067
1,007
13
1
0
146,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role