Player Matchup

Chang'e
Chang'e
Animeboye
Chang'e
Level 66
God Stats
8W - 3L
1,677 SR
Queue Stats
87W - 91L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrStar
Cu Chulainn
Level 160
God Stats
1W - 0L
1,776 SR
Queue Stats
691W - 683L
1,563 Elo+
Solo
Rama
Rama
HeRetiC3000
Rama
Level 45
God Stats
3W - 2L
1,619 SR
Queue Stats
28W - 21L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
IHateRiumalcium
Tsukuyomi
Level 44
God Stats
6W - 3L
1,683 SR
Queue Stats
196W - 189L
1,442 Elo+
Party 2
Geb
Geb
malciumriu
Geb
Level 88
God Stats
8W - 7L
1,523 SR
Queue Stats
615W - 658L
1,374 Elo+
Party 2
Team Averages
Level 81
1,656 SR
1,467 Elo+

VS

Team Averages
Level 89
1,682 SR
1,428 Elo+
Chaac
Chaac
ABSTRACT24
Chaac
Level 68
God Stats
3W - 4L
1,651 SR
Queue Stats
366W - 394L
1,455 Elo+
Solo
Arachne
Arachne
JFCF
Arachne
Level 108
God Stats
16W - 9L
1,950 SR
Queue Stats
135W - 139L
1,428 Elo+
Solo
Cthulhu
Cthulhu
MonchoHether
Cthulhu
Level 87
God Stats
15W - 9L
1,642 SR
Queue Stats
252W - 245L
1,425 Elo+
Solo
Anhur
Anhur
PostChristian
Anhur
Level 64
God Stats
0W - 2L
1,531 SR
Queue Stats
43W - 43L
1,413 Elo+
Party 1
Chronos
Chronos
sublimedavid
Chronos
Level 116
God Stats
2W - 3L
1,636 SR
Queue Stats
43W - 43L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Animeboye
Chang'e
20
7 / 5 / 9
18,871
555
26,552
41,667
44,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
DrStar
Cu Chulainn
20
1 / 6 / 7
17,390
511
20,032
29,972
32,046
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 7
17,859
525
23,178
29,799
12,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
IHateRiumalcium
Tsukuyomi
20
8 / 5 / 8
19,575
576
29,148
33,910
26,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 5 / 7
16,534
486
22,283
26,067
13,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 5 / 6
16,854
496
28,526
39,796
59,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
JFCF
Arachne
10
2 / 0 / 1
10,820
318
2,972
5,357
1,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MonchoHether
Cthulhu
20
5 / 6 / 5
18,062
531
28,522
31,008
40,221
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 9 / 5
16,494
485
24,306
35,668
15,178
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chronos
sublimedavid
Chronos
20
7 / 7 / 12
16,831
495
29,136
38,827
15,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
27
Kills
27
27
Deaths
27
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
5
6
1.8
W
Chang'e
Animeboye
Chang'e
7
5
9
2.3
W
Cu Chulainn
DrStar
Cu Chulainn
1
6
7
0.75
W
7
6
7
1.75
W
Tsukuyomi
IHateRiumalcium
Tsukuyomi
8
5
8
2.4
L
Arachne
JFCF
Arachne
2
0
1
2.5
L
Cthulhu
MonchoHether
Cthulhu
5
6
5
1.25
L
7
9
5
1.06
W
4
5
7
1.5
L
Chronos
sublimedavid
Chronos
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,193
Damage
113,462
161,415
Taken
150,656
128,121
Mitigated
132,583
69,092
Healing
42,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
28,526
6,138
0
12,657
39,796
59,786
590
10,362
28,748
789
117,400
W
Chang'e
Animeboye
Chang'e
26,552
5,844
10,435
21,904
41,667
44,480
3,653
16,204
25,338
88,489
0
W
Cu Chulainn
DrStar
Cu Chulainn
20,032
4,631
0
6,774
29,972
32,046
1,399
6,814
22,653
14,832
109,002
W
23,178
20,084
0
10,920
29,799
12,421
4,217
12,704
17,045
0
101,603
W
Tsukuyomi
IHateRiumalcium
Tsukuyomi
29,148
5,850
0
14,019
33,910
26,168
1,173
9,705
24,155
0
206,104
L
Arachne
JFCF
Arachne
2,972
2,432
0
2,767
5,357
1,417
0
921
4,436
0
24,777
L
Cthulhu
MonchoHether
Cthulhu
28,522
2,028
1,243
2,205
31,008
40,221
834
11,223
19,634
129,164
0
L
24,306
14,603
0
9,017
35,668
15,178
2,508
11,447
24,146
0
104,953
W
22,283
1,399
1,487
3,553
26,067
13,006
2,016
12,954
13,063
105,630
0
L
Chronos
sublimedavid
Chronos
29,136
8,184
0
14,697
38,827
15,981
624
17,474
21,253
112,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,229
Gold Earned
79,061
864
Minions Killed
660
0
Camps Cleared
0
3,056,580
Distance Traveled
2,585,501
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,854
496
161
5
0
615,384
0
W
Chang'e
18,871
555
118
3
0
579,772
4
W
Cu Chulainn
17,390
511
202
6
0
530,927
15
W
Rama
17,859
525
184
5
0
556,529
0
W
Tsukuyomi
19,575
576
211
6
0
736,010
11
L
Arachne
10,820
318
45
1
0
179,766
1
L
Cthulhu
18,062
531
170
5
0
651,471
6
L
Anhur
16,494
485
133
4
0
539,907
3
W
Geb
16,534
486
149
4
0
653,342
0
L
Chronos
16,831
495
151
4
0
598,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role