Player Matchup

Nemesis
Nemesis
JaiJayJJ
Nemesis
Level 92
God Stats
6W - 6L
1,441 SR
Queue Stats
175W - 153L
1,621 Elo+
Party 2
Neith
Neith
KanekiUchiha1138
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ThePlan592
Guan Yu
Level 108
God Stats
10W - 2L
1,759 SR
Queue Stats
148W - 119L
1,565 Elo+
Party 2
Anubis
Anubis
fulgore97
Anubis
Level 61
God Stats
3W - 3L
1,371 SR
Queue Stats
267W - 328L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
moikitanito
Kumbhakarna
Level 122
God Stats
2W - 0L
1,795 SR
Queue Stats
103W - 105L
1,408 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,490 Elo+

VS

Team Averages
Level 86
1,344 SR
1,386 Elo+
Sobek
Sobek
ESDRAX123
Sobek
Level 82
God Stats
2W - 3L
1,281 SR
Queue Stats
80W - 108L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
El_guardian999
Kuzenbo
Level 86
God Stats
2W - 8L
1,168 SR
Queue Stats
182W - 215L
1,354 Elo+
Party 1
Scylla
Scylla
Folaeth
Scylla
Level 65
God Stats
7W - 11L
1,239 SR
Queue Stats
273W - 314L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Tortius
Heimdallr
Level 107
God Stats
23W - 27L
1,534 SR
Queue Stats
623W - 677L
1,388 Elo+
Solo
Hun Batz
Hun Batz
magemaniac3535
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JaiJayJJ
Nemesis
20
18 / 4 / 15
15,297
612
23,226
20,110
10,391
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 2 / 9
13,112
524
11,816
11,209
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ThePlan592
Guan Yu
19
15 / 3 / 13
13,959
558
21,416
26,666
30,954
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
fulgore97
Anubis
20
5 / 5 / 18
14,095
564
19,142
18,737
10,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
moikitanito
Kumbhakarna
15
4 / 3 / 14
11,241
450
7,553
18,189
11,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ESDRAX123
Sobek
14
1 / 8 / 7
9,793
392
9,024
20,947
17,979
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 8 / 6
12,927
517
9,870
28,853
23,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Folaeth
Scylla
18
5 / 12 / 3
11,873
475
12,620
18,204
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Tortius
Heimdallr
19
4 / 10 / 4
12,402
496
13,097
19,273
12,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
12
1 / 10 / 4
9,393
376
4,850
19,776
5,766
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
48
Kills
15
17
Deaths
48
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
ESDRAX123
Sobek
1
8
7
0.56
L
4
8
6
0.88
L
Scylla
Folaeth
Scylla
5
12
3
0.54
W
Nemesis
JaiJayJJ
Nemesis
18
4
15
6.38
W
6
2
9
5.25
W
Guan Yu
ThePlan592
Guan Yu
15
3
13
7.17
L
Heimdallr
Tortius
Heimdallr
4
10
4
0.6
W
Anubis
fulgore97
Anubis
5
5
18
2.8
L
Hun Batz
1
10
4
0.3
W
Kumbhakarna
moikitanito
Kumbhakarna
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,153
Damage
49,461
94,911
Taken
107,053
68,039
Mitigated
63,885
37,244
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ESDRAX123
Sobek
9,024
403
535
4,584
20,947
17,979
128
7,550
13,322
34,158
0
L
9,870
2,164
1,104
3,850
28,853
23,123
676
7,734
20,985
50,015
0
L
Scylla
Folaeth
Scylla
12,620
1,105
0
180
18,204
4,939
589
2,281
15,773
65,579
0
W
Nemesis
JaiJayJJ
Nemesis
23,226
12,019
0
6,173
20,110
10,391
1,485
6,283
13,702
0
125,227
W
11,816
5,437
0
3,996
11,209
4,537
2,733
5,652
5,332
0
77,393
W
Guan Yu
ThePlan592
Guan Yu
21,416
6,431
3,208
11,492
26,666
30,954
1,421
6,474
19,542
194
68,449
L
Heimdallr
Tortius
Heimdallr
13,097
4,824
0
2,614
19,273
12,078
0
4,017
14,842
0
58,559
W
Anubis
fulgore97
Anubis
19,142
1,373
171
9,983
18,737
10,462
1,152
10,896
7,566
96,598
0
L
Hun Batz
4,850
1,394
0
2,282
19,776
5,766
0
5,463
14,138
0
38,581
W
Kumbhakarna
moikitanito
Kumbhakarna
7,553
669
1,084
1,137
18,189
11,695
0
7,209
10,651
30,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,704
Gold Earned
56,388
574
Minions Killed
331
0
Camps Cleared
0
2,410,174
Distance Traveled
1,972,260
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,793
392
47
2
0
436,380
2
L
Kuzenbo
12,927
517
52
2
0
436,186
1
L
Scylla
11,873
475
88
4
0
376,327
2
W
Nemesis
15,297
612
137
5
0
603,669
3
W
Neith
13,112
524
122
5
0
422,047
1
W
Guan Yu
13,959
558
97
4
0
561,108
1
L
Heimdallr
12,402
496
86
3
0
385,080
1
W
Anubis
14,095
564
190
8
0
379,667
4
L
Hun Batz
9,393
376
58
2
0
338,287
0
W
Kumbhakarna
11,241
450
28
1
0
443,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role