Player Matchup

Achilles
Achilles
Biohazardx626
Achilles
Level 84
God Stats
1W - 3L
1,361 SR
Queue Stats
38W - 36L
1,527 Elo+
Solo
He Bo
He Bo
GaR NaRsWaRr5
He Bo
Level 116
God Stats
3W - 2L
1,649 SR
Queue Stats
11W - 11L
1,474 Elo+
Party 3
Fenrir
Fenrir
GarreBear211
Fenrir
Level 127
God Stats
4W - 2L
1,584 SR
Queue Stats
24W - 18L
1,646 Elo+
Party 3
Anubis
Anubis
RainMakerMike
Anubis
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
41W - 41L
1,574 Elo+
Party 3
Neith
Neith
Stuknasty
Neith
Level 63
God Stats
1W - 0L
1,475 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 3
Team Averages
Level 108
1,562 SR
1,524 Elo+

VS

Team Averages
Level 89
1,587 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Boba-League
Mercury
Level 62
God Stats
3W - 4L
1,526 SR
Queue Stats
317W - 281L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
FormlessChief
Cthulhu
Level 129
God Stats
1W - 1L
1,887 SR
Queue Stats
28W - 22L
1,595 Elo+
Party 1
Merlin
Merlin
InnerFilly61
Merlin
Level 69
God Stats
16W - 12L
1,471 SR
Queue Stats
94W - 81L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Madam Phoenix
Nu Wa
Level 121
God Stats
280W - 249L
1,552 SR
Queue Stats
299W - 280L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biohazardx626
Achilles
17
6 / 3 / 7
10,956
1,096
12,067
11,322
10,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 10
10,634
1,063
11,395
10,536
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
5 / 4 / 5
10,665
1,067
8,114
9,953
3,520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 11
9,864
986
9,557
9,865
4,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Stuknasty
Neith
17
3 / 0 / 10
10,777
1,078
9,927
4,499
1,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

218

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 3 / 6
8,668
867
2,064
5,220
1,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Boba-League
Mercury
16
5 / 7 / 8
10,435
1,044
9,141
16,312
6,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
17
3 / 3 / 10
11,064
1,106
9,524
16,947
17,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
2 / 3 / 7
9,920
992
10,805
9,049
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 2 / 7
10,505
1,051
10,855
7,588
2,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
18
Kills
15
15
Deaths
18
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
6
1.33
W
Achilles
Biohazardx626
Achilles
6
3
7
3.17
L
Mercury
Boba-League
Mercury
5
7
8
1.29
L
Cthulhu
3
3
10
2.67
W
4
3
10
3
W
Fenrir
5
4
5
1.88
L
Merlin
2
3
7
1.83
L
4
2
7
3.75
W
0
5
11
1.1
W
Neith
Stuknasty
Neith
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,060
Damage
42,389
46,175
Taken
55,116
23,720
Mitigated
32,081
8,835
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,064
1,487
0
618
5,220
1,680
0
873
4,272
0
4,231
W
Achilles
Biohazardx626
Achilles
12,067
3,028
0
1,610
11,322
10,807
0
7,870
3,452
0
28,424
L
Mercury
Boba-League
Mercury
9,141
5,353
0
1,672
16,312
6,905
0
8,478
7,734
0
15,158
L
Cthulhu
9,524
465
1,049
767
16,947
17,023
0
6,603
10,149
31,774
0
W
11,395
458
0
2,769
10,536
3,643
0
7,922
2,614
35,015
0
W
Fenrir
8,114
775
0
40
9,953
3,520
0
5,672
4,281
0
16,780
L
Merlin
10,805
524
343
549
9,049
4,092
0
3,326
5,673
42,711
0
L
10,855
3,092
462
312
7,588
2,381
0
1,672
5,816
25,572
0
W
9,557
496
0
3,027
9,865
4,166
0
5,833
4,032
36,358
0
W
Neith
Stuknasty
Neith
9,927
4,933
0
1,389
4,499
1,584
0
3,887
612
0
36,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
50,592
232
Minions Killed
185
10
Camps Cleared
4
965,086
Distance Traveled
785,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,668
867
13
1
0
49,746
0
W
Achilles
10,956
1,096
34
3
1
211,434
1
L
Mercury
10,435
1,044
15
2
2
217,845
2
L
Cthulhu
11,064
1,106
46
5
2
197,349
1
W
He Bo
10,634
1,063
54
5
1
190,635
0
W
Fenrir
10,665
1,067
19
2
4
208,958
0
L
Merlin
9,920
992
68
7
0
156,482
1
L
Nu Wa
10,505
1,051
43
4
0
164,298
0
W
Anubis
9,864
986
62
6
2
169,191
1
W
Neith
10,777
1,078
63
6
2
184,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role