Player Matchup
Tsukuyomi
Platinum II
Level 160
God Stats
4W - 1L
1,856 SR
Queue Stats
63W - 38L
2,042
MMR
Team Averages
Platinum II
Average Tier
Level 160
1,856 SR
2,042
MMR
VS
Team Averages
Gold I
Average Tier
Level 49
1,829 SR
1,922
MMR
Ah Muzen Cab
Gold I
Level 49
God Stats
10W - 4L
1,829 SR
Queue Stats
47W - 41L
1,922
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Luminaray
Tsukuyomi
20
6 / 1 / 0
17,616
801
29,992
23,042
21,021
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Heartseeker
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
darkusking123
Ah Muzen Cab
20
1 / 6 / 0
15,787
718
11,900
33,590
25,275
Odysseus' Bow
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
17,616
801
226
10
0
473,742
5
L
15,787
718
225
10
0
382,830
4