Player Matchup

Scylla
Scylla
Silver I
IDoubleDiamondI
Scylla
Silver I
Level 83
God Stats
1W - 1L
1,633 SR
Queue Stats
89W - 104L
1,222 MMR
Party 1
Skadi
Skadi
Silver I
InEvErDiE3085
Skadi
Silver I
Level 106
God Stats
14W - 18L
1,510 SR
Queue Stats
147W - 150L
1,073 MMR
Party 1
Chaac
Chaac
Silver I
Lucyfur 666s
Chaac
Silver I
Level 89
God Stats
25W - 17L
1,620 SR
Queue Stats
86W - 91L
1,026 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,588 SR
1,107 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,515 SR
1,208 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Silver IV
Huitzilopochtli2
Set
Silver IV
Level 59
God Stats
0W - 1L
1,492 SR
Queue Stats
15W - 21L
1,022 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
PapiChuloRal
Cabrakan
Silver IV
Level 45
God Stats
7W - 5L
1,554 SR
Queue Stats
14W - 19L
1,101 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
10,604
707
13,334
8,336
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 7
9,889
659
9,153
9,990
3,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 6
9,212
614
7,713
15,491
10,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeZeusKumbhakarnaPoseidonYmir

VS

Bans
KukulkanMedusaCerberusArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 4
8,358
557
9,084
9,139
3,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 2
8,927
595
5,450
12,458
6,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
PapiChuloRal
Cabrakan
13
4 / 2 / 2
10,095
673
10,986
16,109
12,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
6
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
L
2
2
2
1.5
W
6
0
3
7.5
W
2
3
7
1.83
W
1
3
6
1.33
L
Cabrakan
PapiChuloRal
Cabrakan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
25,520
33,817
Taken
37,706
17,224
Mitigated
23,212
11,736
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,084
156
0
224
9,139
3,483
183
2,429
6,535
35,712
0
L
5,450
1,911
0
3,744
12,458
6,855
0
4,474
7,910
0
39,486
W
13,334
1,250
317
3,470
8,336
2,868
720
4,780
3,556
43,737
0
W
9,153
4,400
0
781
9,990
3,516
1,469
5,439
4,551
0
45,721
W
7,713
696
711
6,457
15,491
10,840
687
9,883
5,608
0
27,982
L
Cabrakan
PapiChuloRal
Cabrakan
10,986
1,933
0
5,049
16,109
12,874
150
6,563
9,282
35,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
27,380
169
Minions Killed
164
0
Camps Cleared
0
805,807
Distance Traveled
741,737
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,358
557
47
3
0
227,089
1
L
Set
8,927
595
61
4
0
260,263
4
W
Scylla
10,604
707
73
5
0
270,981
0
W
Skadi
9,889
659
61
4
0
259,082
1
W
Chaac
9,212
614
35
2
0
275,744
2
L
Cabrakan
10,095
673
56
4
0
254,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role