Player Matchup

Freya
Freya
JombieXOXO
Freya
Level 28
God Stats
7W - 6L
1,819 SR
Queue Stats
62W - 74L
1,359 Elo+
Solo
Pele
Pele
Palmtr33s
Pele
Level 24
God Stats
6W - 8L
1,387 SR
Queue Stats
41W - 53L
1,309 Elo+
Solo
King Arthur
King Arthur
TTMTigui77Qc
King Arthur
Level 16
God Stats
1W - 1L
1,232 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 2
Ra
Ra
Turpide
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
valenMP
Aphrodite
Level 10
God Stats
11W - 12L
1,314 SR
Queue Stats
17W - 22L
1,408 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,363 Elo+

VS

Team Averages
Level 16
1,397 SR
1,379 Elo+
Set
Set
AdamWarlock08
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,298 Elo+
Party 1
Zhong Kui
Zhong Kui
BellSack
Zhong Kui
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
172W - 178L
1,471 Elo+
Party 1
Artio
Artio
Fenrir7GK
Artio
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 12L
1,329 Elo+
Party 1
Rama
Rama
McComeback
Rama
Level 17
God Stats
5W - 4L
1,268 SR
Queue Stats
91W - 85L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
SirDimwit
Erlang Shen
Level 24
God Stats
8W - 9L
1,500 SR
Queue Stats
131W - 148L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
5
1 / 0 / 0
3,350
670
1,020
1,078
278
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
5
1 / 0 / 0
3,531
706
338
2,286
446
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

King Arthur
TTMTigui77Qc
King Arthur
6
0 / 1 / 1
3,403
681
541
2,283
818
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 1
3,032
606
1,323
1,677
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
valenMP
Aphrodite
5
0 / 0 / 0
3,310
662
453
1,575
459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,755
551
0
1,710
343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
BellSack
Zhong Kui
7
0 / 0 / 0
3,658
732
1,010
1,907
1,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
Fenrir7GK
Artio
5
0 / 0 / 0
2,954
591
267
2,746
1,127
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
960
192
0
0
0
Erlang Shen
SirDimwit
Erlang Shen
5
1 / 1 / 0
3,505
701
1,049
1,585
470
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Zhong Kui
BellSack
Zhong Kui
0
0
0
0
L
Artio
Fenrir7GK
Artio
0
0
0
0
W
Freya
1
0
0
1
L
0
0
0
0
W
Pele
1
0
0
1
L
Erlang Shen
SirDimwit
Erlang Shen
1
1
0
1
W
King Arthur
TTMTigui77Qc
King Arthur
0
1
1
0.5
W
0
0
1
0.5
W
Aphrodite
valenMP
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,675
Damage
2,326
8,899
Taken
7,948
2,310
Mitigated
3,002
4,686
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
259
1,710
343
0
375
1,335
0
3,952
L
Zhong Kui
BellSack
Zhong Kui
1,010
34
0
1,341
1,907
1,062
0
453
1,454
16,150
0
L
Artio
Fenrir7GK
Artio
267
33
0
380
2,746
1,127
0
1,968
778
3,120
0
W
Freya
1,020
527
0
698
1,078
278
231
223
855
9,579
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
338
110
0
1,621
2,286
446
0
0
2,261
0
12,737
L
Erlang Shen
SirDimwit
Erlang Shen
1,049
434
0
575
1,585
470
0
0
1,460
0
5,444
W
King Arthur
TTMTigui77Qc
King Arthur
541
95
0
1,115
2,283
818
44
0
2,159
0
7,364
W
1,323
295
32
528
1,677
309
504
44
1,633
10,001
0
W
Aphrodite
valenMP
Aphrodite
453
65
0
692
1,575
459
285
1,010
565
9,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,626
Gold Earned
13,832
97
Minions Killed
66
0
Camps Cleared
0
462,261
Distance Traveled
334,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,755
551
9
2
0
53,775
1
L
Zhong Kui
3,658
732
39
8
0
82,581
1
L
Artio
2,954
591
3
1
0
84,628
1
W
Freya
3,350
670
20
4
0
95,154
0
L
Rama
960
192
0
0
0
0
0
W
Pele
3,531
706
26
5
0
87,464
0
L
Erlang Shen
3,505
701
15
3
0
113,248
0
W
King Arthur
3,403
681
15
3
0
91,268
0
W
Ra
3,032
606
11
2
0
98,562
0
W
Aphrodite
3,310
662
25
5
0
89,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role