Player Matchup

Susano
Susano
Sarceth
Susano
Level 9
God Stats
8W - 7L
1,406 SR
Queue Stats
33W - 25L
1,141 Elo+
Party 2
Neith
Neith
USMC-Grunt-1-1
Neith
Level 12
God Stats
71W - 59L
1,083 SR
Queue Stats
80W - 73L
1,065 Elo+
Solo
Achilles
Achilles
bebamtz
Achilles
Level 15
God Stats
2W - 0L
1,705 SR
Queue Stats
34W - 52L
1,179 Elo+
Solo
Bellona
Bellona
lillisaurus-
Bellona
Level 6
God Stats
6W - 8L
1,222 SR
Queue Stats
13W - 22L
1,038 Elo+
Solo
Zeus
Zeus
shurikade
Zeus
Level 39
God Stats
2W - 2L
1,462 SR
Queue Stats
15W - 18L
1,093 Elo+
Party 2
Team Averages
Level 16
1,375 SR
1,103 Elo+

VS

Team Averages
Level 10
1,315 SR
1,015 Elo+
Cthulhu
Cthulhu
BrothaYin
Cthulhu
Level 18
God Stats
20W - 16L
1,262 SR
Queue Stats
73W - 86L
1,191 Elo+
Solo
Artemis
Artemis
Noahsku11
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,056 Elo+
Solo
Jormungandr
Jormungandr
iAmCxleb-
Jormungandr
Level 6
God Stats
2W - 5L
1,124 SR
Queue Stats
9W - 16L
984 Elo+
Party 1
Ne Zha
Ne Zha
iAmTOKYOx-
Ne Zha
Level 7
God Stats
1W - 7L
1,191 SR
Queue Stats
5W - 14L
1,048 Elo+
Party 1
Eset
Eset
xylem__I
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Sarceth
Susano
20
4 / 10 / 13
15,576
916
26,505
25,819
15,894
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
15 / 2 / 15
19,495
1,147
45,268
23,470
11,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
bebamtz
Achilles
17
0 / 1 / 2
12,369
728
663
4,235
2,820
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
lillisaurus-
Bellona
20
2 / 5 / 16
15,231
896
7,220
26,394
20,613
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
20
13 / 11 / 17
19,281
1,134
49,404
23,281
11,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrothaYin
Cthulhu
20
7 / 8 / 9
16,773
987
23,687
38,528
69,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Noahsku11
Artemis
20
0 / 7 / 10
14,200
835
7,339
21,668
9,706
Jormungandr
iAmCxleb-
Jormungandr
20
10 / 5 / 13
17,817
1,048
28,661
34,172
44,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ne Zha
iAmTOKYOx-
Ne Zha
20
6 / 9 / 3
16,059
945
16,332
24,768
11,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
20
4 / 5 / 14
15,985
940
15,268
20,912
18,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
34
Kills
27
29
Deaths
34
63
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrothaYin
Cthulhu
7
8
9
1.44
L
Artemis
Noahsku11
Artemis
0
7
10
0.71
W
Susano
Sarceth
Susano
4
10
13
1.05
W
15
2
15
11.25
W
Achilles
bebamtz
Achilles
0
1
2
1
L
Jormungandr
iAmCxleb-
Jormungandr
10
5
13
3.3
L
Ne Zha
iAmTOKYOx-
Ne Zha
6
9
3
0.83
W
Bellona
lillisaurus-
Bellona
2
5
16
2
W
Zeus
13
11
17
1.95
L
Eset
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,060
Damage
91,287
103,199
Taken
140,048
62,563
Mitigated
153,533
13,894
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrothaYin
Cthulhu
23,687
2,711
1,137
0
38,528
69,077
0
17,600
20,928
58,548
0
L
Artemis
Noahsku11
Artemis
7,339
2,039
0
0
21,668
9,706
0
7,069
14,574
0
16,889
W
Susano
Sarceth
Susano
26,505
13,811
0
0
25,819
15,894
0
15,686
10,133
0
50,472
W
45,268
27,935
0
13,022
23,470
11,953
0
17,897
5,573
0
81,386
W
Achilles
bebamtz
Achilles
663
132
0
117
4,235
2,820
0
1,427
2,278
12
1,281
L
Jormungandr
iAmCxleb-
Jormungandr
28,661
8,738
0
268
34,172
44,572
0
9,673
24,483
55,962
0
L
Ne Zha
iAmTOKYOx-
Ne Zha
16,332
8,016
0
1,132
24,768
11,553
0
6,587
18,156
0
51,764
W
Bellona
lillisaurus-
Bellona
7,220
2,146
0
325
26,394
20,613
0
16,636
9,758
335
23,670
W
Zeus
49,404
9,738
0
430
23,281
11,283
0
15,970
7,311
87,966
0
L
Eset
15,268
3,870
1,741
617
20,912
18,625
0
8,794
12,118
41,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,952
Gold Earned
80,834
272
Minions Killed
325
3
Camps Cleared
13
1,190,375
Distance Traveled
1,399,732
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,773
987
92
5
1
338,384
0
L
Artemis
14,200
835
24
1
0
246,307
2
W
Susano
15,576
916
43
3
3
303,438
0
W
Neith
19,495
1,147
89
5
0
239,445
2
W
Achilles
12,369
728
5
0
0
78,706
1
L
Jormungandr
17,817
1,048
70
4
0
291,428
1
L
Ne Zha
16,059
945
63
4
12
291,834
0
W
Bellona
15,231
896
42
2
0
298,749
2
W
Zeus
19,281
1,134
93
5
0
270,037
0
L
Eset
15,985
940
76
4
0
231,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role