Player Matchup

Hun Batz
Hun Batz
CaptainLevey
Hun Batz
Level 85
God Stats
4W - 4L
1,376 SR
Queue Stats
14W - 16L
1,231 Elo+
Party 1
Artemis
Artemis
fllowers
Artemis
Level 63
God Stats
2W - 2L
1,587 SR
Queue Stats
7W - 7L
1,184 Elo+
Party 1
Ymir
Ymir
itsUMADBro420
Ymir
Level 125
God Stats
1W - 0L
1,538 SR
Queue Stats
10W - 12L
1,302 Elo+
Party 1
Ao Kuang
Ao Kuang
itzkellerblitch
Ao Kuang
Level 61
God Stats
1W - 1L
1,595 SR
Queue Stats
12W - 15L
1,217 Elo+
Party 1
Team Averages
Level 84
1,524 SR
1,234 Elo+

VS

Team Averages
Level 44
1,526 SR
1,347 Elo+
Janus
Janus
Alpha257
Janus
Level 29
God Stats
2W - 4L
1,724 SR
Queue Stats
40W - 90L
1,159 Elo+
Solo
Neith
Neith
K0101
Neith
Level 15
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
TYSONSCHICK3N
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
WrappingEagle42
Vulcan
Level 107
God Stats
1W - 3L
1,406 SR
Queue Stats
5W - 9L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptainLevey
Hun Batz
16
6 / 2 / 7
11,065
851
8,993
7,959
3,326
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
fllowers
Artemis
16
4 / 3 / 5
10,920
840
10,154
10,511
3,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 8
10,932
841
10,803
16,322
12,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
17
6 / 0 / 3
11,052
850
7,610
10,832
4,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alpha257
Janus
15
1 / 6 / 4
8,967
690
3,843
12,340
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
K0101
Neith
16
3 / 4 / 4
9,973
767
11,208
10,899
4,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 2
9,570
736
4,598
12,116
10,467
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 6 / 4
8,869
682
5,209
9,238
3,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
8
8
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Alpha257
Janus
1
6
4
0.5
W
Hun Batz
CaptainLevey
Hun Batz
6
2
7
4.75
L
Neith
K0101
Neith
3
4
4
1.25
L
3
5
2
0.8
L
1
6
4
0.5
W
Artemis
fllowers
Artemis
4
3
5
2.17
W
5
3
8
3
W
Ao Kuang
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
24,858
45,624
Taken
44,593
24,264
Mitigated
21,333
13,052
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alpha257
Janus
3,843
618
0
962
12,340
3,700
0
6,222
6,118
25,224
0
W
Hun Batz
CaptainLevey
Hun Batz
8,993
2,856
135
653
7,959
3,326
1,844
1,812
6,147
0
35,190
L
Neith
K0101
Neith
11,208
4,481
0
2,579
10,899
4,062
334
3,030
7,869
0
41,145
L
4,598
641
0
0
12,116
10,467
71
6,301
5,815
14,281
0
L
5,209
2,043
573
1,141
9,238
3,104
0
3,493
5,745
29,482
0
W
Artemis
fllowers
Artemis
10,154
4,395
693
3,097
10,511
3,999
3,771
5,787
4,724
0
38,247
W
10,803
961
501
2,836
16,322
12,707
583
3,261
11,541
37,091
0
W
Ao Kuang
7,610
1,958
673
4,464
10,832
4,232
2,573
3,397
7,435
35,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
37,379
200
Minions Killed
171
12
Camps Cleared
7
1,001,259
Distance Traveled
734,362
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,967
690
37
3
2
162,668
0
W
Hun Batz
11,065
851
44
3
2
249,035
0
L
Neith
9,973
767
62
5
0
201,284
0
L
Ares
9,570
736
10
1
1
176,301
2
L
Vulcan
8,869
682
62
5
4
194,109
0
W
Artemis
10,920
840
59
5
2
228,449
2
W
Ymir
10,932
841
52
4
4
240,443
2
W
Ao Kuang
11,052
850
45
3
4
283,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role