Player Matchup

Izanami
Izanami
DTB CEO Nick
Izanami
Level 49
God Stats
33W - 16L
1,585 SR
Queue Stats
273W - 287L
1,340 Elo+
Party 2
King Arthur
King Arthur
Its scoop again
King Arthur
Level 29
God Stats
14W - 13L
1,466 SR
Queue Stats
59W - 56L
1,343 Elo+
Party 2
Cabrakan
Cabrakan
LeviMallon123
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 29L
1,343 Elo+
Party 2
Team Averages
Level 34
1,517 SR
1,342 Elo+

VS

Team Averages
Level 26
1,521 SR
1,384 Elo+
Kali
Kali
Beethoven15
Kali
Level 25
God Stats
0W - 1L
1,764 SR
Queue Stats
6W - 15L
1,197 Elo+
Solo
Kukulkan
Kukulkan
DazedBear211799
Kukulkan
Level 25
God Stats
0W - 1L
1,218 SR
Queue Stats
5W - 10L
1,614 Elo+
Party 1
Bacchus
Bacchus
obietrice3458
Bacchus
Level 28
God Stats
0W - 2L
1,580 SR
Queue Stats
9W - 11L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTB CEO Nick
Izanami
16
6 / 5 / 4
12,529
737
15,765
13,632
5,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Its scoop again
King Arthur
16
4 / 4 / 7
12,172
716
10,988
19,684
20,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
LeviMallon123
Cabrakan
13
2 / 7 / 5
10,425
613
3,938
13,806
8,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
11,935
702
10,250
15,069
7,521
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
15
9 / 4 / 4
12,119
713
17,310
11,163
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
14
2 / 4 / 11
10,761
633
7,357
13,283
15,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
16
16
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Izanami
DTB CEO Nick
Izanami
6
5
4
1.6
L
Kukulkan
9
4
4
2.75
W
King Arthur
Its scoop again
King Arthur
4
4
7
1.88
W
Cabrakan
LeviMallon123
Cabrakan
2
7
5
0.64
L
Bacchus
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
34,917
47,122
Taken
39,515
34,485
Mitigated
27,960
9,984
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,250
7,019
1,199
4,846
15,069
7,521
694
1,708
13,161
0
52,719
W
Izanami
DTB CEO Nick
Izanami
15,765
13,044
159
3,649
13,632
5,123
3,072
5,698
7,934
0
92,369
L
Kukulkan
17,310
2,239
564
1,413
11,163
4,598
535
1,211
9,777
57,692
0
W
King Arthur
Its scoop again
King Arthur
10,988
222
0
5,528
19,684
20,621
39
11,422
8,262
530
31,982
W
Cabrakan
LeviMallon123
Cabrakan
3,938
227
0
648
13,806
8,741
319
7,591
6,215
22,626
0
L
Bacchus
7,357
999
858
449
13,283
15,841
0
1,553
11,383
15,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
34,815
193
Minions Killed
180
0
Camps Cleared
0
770,798
Distance Traveled
866,290
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,935
702
68
4
0
304,108
0
W
Izanami
12,529
737
109
6
0
253,971
1
L
Kukulkan
12,119
713
94
6
0
287,746
1
W
King Arthur
12,172
716
52
3
0
316,584
1
W
Cabrakan
10,425
613
32
2
0
200,243
1
L
Bacchus
10,761
633
18
1
0
274,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role