Player Matchup

Pele
Pele
Bo0Tii3FuL
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,193 Elo+
Solo
Sol
Sol
Starfire_blazer9
Sol
Level 16
God Stats
3W - 11L
1,138 SR
Queue Stats
33W - 33L
1,281 Elo+
Solo
Cthulhu
Cthulhu
TV1976
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,204 Elo+
Solo
Hades
Hades
babysharks2020
Hades
Level 26
God Stats
7W - 2L
1,510 SR
Queue Stats
44W - 47L
1,268 Elo+
Solo
Nu Wa
Nu Wa
xXdarknightsXx2
Nu Wa
Level 23
God Stats
6W - 3L
1,372 SR
Queue Stats
15W - 12L
1,158 Elo+
Solo
Team Averages
Level 21
1,404 SR
1,221 Elo+

VS

Team Averages
Level 20
1,532 SR
1,306 Elo+
Kukulkan
Kukulkan
Diogolopez
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
OPG kricket
Mercury
Level 17
God Stats
41W - 29L
1,493 SR
Queue Stats
115W - 95L
1,251 Elo+
Party 1
Cabrakan
Cabrakan
RelentlessCrow
Cabrakan
Level 24
God Stats
7W - 11L
1,300 SR
Queue Stats
55W - 53L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
Scitro
Sun Wukong
Level 28
God Stats
3W - 5L
1,836 SR
Queue Stats
230W - 259L
1,227 Elo+
Solo
Hun Batz
Hun Batz
ultragenculle
Hun Batz
Level 26
God Stats
36W - 27L
1,529 SR
Queue Stats
80W - 67L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 23
14,081
1,173
25,889
22,756
10,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 3 / 26
14,158
1,180
27,789
18,568
9,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cthulhu
TV1976
Cthulhu
14
0 / 1 / 1
9,397
783
84
1,480
516
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
13 / 0 / 21
14,720
1,227
20,594
7,351
7,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 3 / 28
14,917
1,243
31,628
8,553
3,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diogolopez
Kukulkan
15
0 / 5 / 1
9,799
817
1,825
8,280
2,851
Mercury
OPG kricket
Mercury
17
2 / 9 / 4
11,362
947
14,392
22,422
8,082
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
17
0 / 11 / 3
11,097
925
6,811
30,970
35,723
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Scitro
Sun Wukong
17
6 / 13 / 2
12,398
1,033
16,877
30,017
12,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ultragenculle
Hun Batz
17
1 / 10 / 3
11,424
952
13,159
26,986
10,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
48
Kills
9
9
Deaths
48
99
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
2
23
13.25
L
Kukulkan
Diogolopez
Kukulkan
0
5
1
0.1
L
Mercury
OPG kricket
Mercury
2
9
4
0.44
L
Cabrakan
0
11
3
0.14
L
Sun Wukong
Scitro
Sun Wukong
6
13
2
0.54
W
10
3
26
7.67
W
Cthulhu
TV1976
Cthulhu
0
1
1
0.5
W
13
0
21
23.5
L
Hun Batz
ultragenculle
Hun Batz
1
10
3
0.25
W
10
3
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,984
Damage
53,064
58,708
Taken
118,675
31,190
Mitigated
69,651
25,271
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,889
9,892
812
8,064
22,756
10,222
0
3,130
19,626
27
35,892
L
Kukulkan
Diogolopez
Kukulkan
1,825
973
0
0
8,280
2,851
0
6,077
2,178
8,065
0
L
Mercury
OPG kricket
Mercury
14,392
9,521
0
2,065
22,422
8,082
0
14,192
8,155
0
38,455
L
Cabrakan
6,811
1,077
0
0
30,970
35,723
0
20,601
10,249
36,795
0
L
Sun Wukong
Scitro
Sun Wukong
16,877
11,307
0
2,009
30,017
12,726
0
20,524
9,319
0
33,215
W
27,789
8,585
0
9,004
18,568
9,615
0
2,506
16,062
44,964
0
W
Cthulhu
TV1976
Cthulhu
84
0
0
0
1,480
516
0
0
1,480
532
0
W
20,594
1,851
1,361
3,572
7,351
7,293
0
1,756
5,595
40,179
0
L
Hun Batz
ultragenculle
Hun Batz
13,159
3,510
843
2,168
26,986
10,269
0
18,235
8,652
0
45,947
W
31,628
7,680
223
2,235
8,553
3,544
0
1,244
7,309
63,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
56,080
190
Minions Killed
199
3
Camps Cleared
10
921,056
Distance Traveled
968,064
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,081
1,173
23
2
0
254,905
0
L
Kukulkan
9,799
817
6
1
1
127,421
1
L
Mercury
11,362
947
26
2
0
230,134
1
L
Cabrakan
11,097
925
75
6
0
192,521
2
L
Sun Wukong
12,398
1,033
23
2
2
207,848
0
W
Sol
14,158
1,180
54
5
1
196,811
1
W
Cthulhu
9,397
783
0
0
0
33,951
0
W
Hades
14,720
1,227
54
5
1
221,100
0
L
Hun Batz
11,424
952
69
6
7
210,140
0
W
Nu Wa
14,917
1,243
59
5
1
214,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role