Player Matchup

Sun Wukong
Sun Wukong
Mormz
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 131L
1,377 Elo+
Party 1
Hercules
Hercules
ReginaldPeeBall
Hercules
Level 27
God Stats
0W - 3L
1,298 SR
Queue Stats
44W - 56L
1,372 Elo+
Party 2
Apollo
Apollo
imalaa
Apollo
Level 24
God Stats
2W - 2L
1,729 SR
Queue Stats
60W - 56L
1,443 Elo+
Solo
Tyr
Tyr
pelican11
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,415 Elo+
Party 2
Raijin
Raijin
tetsmaster777
Raijin
Level 81
God Stats
3W - 3L
1,427 SR
Queue Stats
98W - 82L
1,474 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,416 Elo+

VS

Team Averages
Level 73
1,477 SR
1,481 Elo+
Kukulkan
Kukulkan
AustInTheSauce
Kukulkan
Level 31
God Stats
1W - 1L
1,306 SR
Queue Stats
99W - 88L
1,519 Elo+
Party 3
Scylla
Scylla
HeadCoach
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,462 Elo+
Party 3
Vamana
Vamana
WagDawg
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,366 Elo+
Party 3
Cupid
Cupid
evil octapus 89
Cupid
Level 146
God Stats
11W - 11L
1,559 SR
Queue Stats
524W - 513L
1,527 Elo+
Solo
Hachiman
Hachiman
oOoNEPHALEMoOo
Hachiman
Level 145
God Stats
4W - 2L
1,522 SR
Queue Stats
237W - 244L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mormz
Sun Wukong
20
2 / 4 / 11
11,949
629
9,561
19,560
25,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
17
1 / 10 / 12
11,039
581
8,396
28,181
17,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
imalaa
Apollo
20
10 / 9 / 6
14,596
768
23,671
18,809
8,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 8
11,249
592
10,756
23,029
26,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 9
13,370
704
28,916
17,575
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 3 / 18
13,918
733
19,987
14,451
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
HeadCoach
Scylla
19
4 / 7 / 19
12,081
636
10,477
15,218
6,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
WagDawg
Vamana
20
1 / 4 / 23
12,092
636
11,019
38,782
25,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Boots

Boots

+6%
Movement Speed

20
9 / 5 / 17
14,013
738
17,475
14,668
6,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
14 / 3 / 19
14,721
775
38,049
16,575
7,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
133
22
Kills
37
37
Deaths
22
46
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
3
18
6
W
Scylla
HeadCoach
Scylla
4
7
19
1.93
L
Sun Wukong
Mormz
Sun Wukong
2
4
11
1.88
L
Hercules
1
10
12
0.7
W
Vamana
WagDawg
Vamana
1
4
23
3.13
W
9
5
17
3.5
L
Apollo
imalaa
Apollo
10
9
6
1.44
W
Hachiman
14
3
19
7.83
L
3
9
8
0.78
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,300
Damage
97,007
107,154
Taken
99,694
86,237
Mitigated
53,241
31,825
Healing
49,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
19,987
967
343
3,778
14,451
7,368
485
4,834
9,592
50,333
0
W
Scylla
HeadCoach
Scylla
10,477
1,300
101
308
15,218
6,226
609
5,963
9,230
22,640
0
L
Sun Wukong
Mormz
Sun Wukong
9,561
1,977
2,040
4,623
19,560
25,426
546
5,615
13,945
0
19,256
L
Hercules
8,396
2,056
1,113
8,052
28,181
17,236
642
7,042
21,139
0
14,945
W
Vamana
WagDawg
Vamana
11,019
3,830
0
18,070
38,782
25,039
664
7,046
31,393
0
25,661
W
17,475
11,590
10,743
5,302
14,668
6,677
2,730
5,545
9,098
0
38,772
L
Apollo
imalaa
Apollo
23,671
9,998
3,731
2,700
18,809
8,649
1,407
7,133
11,676
0
46,163
W
Hachiman
38,049
24,341
4,592
5,907
16,575
7,931
2,437
5,528
10,922
0
66,348
L
10,756
1,102
865
1,411
23,029
26,510
210
6,771
16,258
0
18,510
L
28,916
724
1,968
5,322
17,575
8,416
1,195
3,903
13,672
68,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,203
Gold Earned
66,825
179
Minions Killed
215
0
Camps Cleared
0
1,580,702
Distance Traveled
1,650,034
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,918
733
66
3
0
350,369
2
W
Scylla
12,081
636
28
1
0
313,018
0
L
Sun Wukong
11,949
629
25
1
0
331,662
0
L
Hercules
11,039
581
12
1
0
307,633
0
W
Vamana
12,092
636
24
1
0
333,874
0
W
Cupid
14,013
738
42
2
0
325,322
0
L
Apollo
14,596
768
42
2
0
316,336
1
W
Hachiman
14,721
775
55
3
0
327,451
5
L
Tyr
11,249
592
13
1
0
320,431
0
L
Raijin
13,370
704
87
5
0
304,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role