Player Matchup

Cthulhu
Cthulhu
Dr Prof Sinz
Cthulhu
Level 27
God Stats
32W - 19L
1,459 SR
Queue Stats
69W - 68L
1,336 Elo+
Solo
Hera
Hera
K2WAVYYY
Hera
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 59L
1,462 Elo+
Solo
Guan Yu
Guan Yu
MrSleepyZombie
Guan Yu
Level 16
God Stats
6W - 4L
1,430 SR
Queue Stats
31W - 43L
1,229 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,342 Elo+

VS

Team Averages
Level 14
1,317 SR
1,114 Elo+
Fenrir
Fenrir
ChaosPunishmentt
Fenrir
Level 8
God Stats
0W - 6L
1,069 SR
Queue Stats
0W - 6L
1,045 Elo+
Party 1
Sun Wukong
Sun Wukong
Hooded_Bashy
Sun Wukong
Level 25
God Stats
9W - 15L
1,382 SR
Queue Stats
32W - 46L
1,072 Elo+
Party 1
Anubis
Anubis
SawtoothRobin59
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr Prof Sinz
Cthulhu
18
12 / 0 / 11
13,847
692
19,451
17,241
18,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
14
3 / 4 / 11
12,179
609
8,621
10,274
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 3 / 14
13,552
678
15,284
20,909
19,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
11,081
554
7,134
20,199
11,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Hooded_Bashy
Sun Wukong
16
4 / 3 / 2
11,659
583
11,620
16,865
15,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 13 / 4
10,378
519
10,907
18,642
7,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
7
7
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Cthulhu
Dr Prof Sinz
Cthulhu
12
0
11
17.5
L
Sun Wukong
Hooded_Bashy
Sun Wukong
4
3
2
1.67
W
Hera
3
4
11
2.13
W
9
3
14
5.33
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
29,661
48,424
Taken
55,706
40,806
Mitigated
34,086
14,261
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,134
2,665
0
738
20,199
11,959
0
9,745
10,104
0
25,639
W
Cthulhu
Dr Prof Sinz
Cthulhu
19,451
1,289
958
3,036
17,241
18,749
400
5,080
12,161
64,941
0
L
Sun Wukong
Hooded_Bashy
Sun Wukong
11,620
2,126
0
2,306
16,865
15,052
0
10,150
6,415
0
63,962
W
Hera
8,621
3,899
0
1,301
10,274
2,990
398
2,246
8,028
50,805
0
W
15,284
4,687
2,442
6,524
20,909
19,067
1,457
3,791
17,118
0
39,742
L
10,907
1,783
0
2,358
18,642
7,075
0
8,731
9,661
26,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
33,118
171
Minions Killed
139
0
Camps Cleared
0
1,124,708
Distance Traveled
966,138
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,081
554
31
2
0
323,195
0
W
Cthulhu
13,847
692
77
4
0
420,664
0
L
Sun Wukong
11,659
583
83
4
0
393,456
2
W
Hera
12,179
609
58
3
0
318,762
0
W
Guan Yu
13,552
678
36
2
0
385,282
0
L
Anubis
10,378
519
25
1
0
249,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role