Player Matchup

Fenrir
Fenrir
DaRandomWolf
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,732 Elo+
Solo
Chaac
Chaac
Frosty Fiber336
Chaac
Level 28
God Stats
14W - 15L
1,552 SR
Queue Stats
55W - 46L
1,602 Elo+
Solo
Artemis
Artemis
G A Y M E5275
Artemis
Level 14
God Stats
2W - 2L
1,563 SR
Queue Stats
43W - 20L
1,780 Elo+
Solo
Nike
Nike
PrebuiltBee651
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Solo
Ra
Ra
ayeeeeemayteeee
Ra
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
54W - 36L
1,569 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,684 Elo+

VS

Team Averages
Level 24
1,566 SR
1,587 Elo+
Nu Wa
Nu Wa
CanibalCongolais
Nu Wa
Level 29
God Stats
34W - 27L
1,610 SR
Queue Stats
96W - 93L
1,583 Elo+
Solo
Ymir
Ymir
DivineSunWukong
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,609 Elo+
Solo
Camazotz
Camazotz
MDFK_JAGUAR500
Camazotz
Level 14
God Stats
2W - 0L
1,827 SR
Queue Stats
24W - 19L
1,572 Elo+
Solo
Agni
Agni
TrueGankster
Agni
Level 25
God Stats
5W - 5L
1,395 SR
Queue Stats
86W - 77L
1,602 Elo+
Solo
Ravana
Ravana
thatonefatkid96
Ravana
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 3
8,169
430
4,635
11,790
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 0
9,301
490
8,692
20,200
12,395
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
16
2 / 4 / 2
9,261
487
14,882
16,413
5,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 1
7,618
401
2,835
10,551
6,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 4
8,845
466
5,884
13,646
5,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
9,910
522
13,173
12,478
3,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 6
9,433
496
8,201
15,705
11,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
17
11 / 3 / 5
11,390
599
13,510
16,491
6,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 1 / 9
11,817
622
7,822
7,120
2,925
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 9
10,786
568
11,839
7,042
7,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
27
27
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Fenrir
2
6
3
0.58
W
5
3
6
2.67
L
4
4
0
1
L
Artemis
2
4
2
0.75
W
Camazotz
11
3
5
4.5
L
1
6
1
0.25
W
2
1
9
6.5
L
2
7
4
0.57
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,928
Damage
54,545
72,600
Taken
58,836
32,878
Mitigated
31,520
20,514
Healing
23,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,173
2,333
766
4,552
12,478
3,536
224
589
11,889
60,659
0
L
Fenrir
4,635
1,343
0
617
11,790
3,748
0
5,705
5,860
0
17,743
W
8,201
776
0
3,321
15,705
11,428
54
1,225
14,480
35,456
0
L
8,692
2,765
0
9,359
20,200
12,395
0
4,041
15,909
0
40,827
L
Artemis
14,882
8,696
0
5,895
16,413
5,063
0
9,503
6,710
0
85,745
W
Camazotz
13,510
4,183
0
10,344
16,491
6,489
402
1,540
14,951
0
79,937
L
2,835
404
0
603
10,551
6,196
238
4,145
6,181
0
29,156
W
7,822
839
0
2,526
7,120
2,925
0
1,683
5,437
91,383
0
L
5,884
1,090
1,134
2,906
13,646
5,476
885
5,302
8,216
50,577
0
W
11,839
3,576
0
2,408
7,042
7,142
1,780
847
6,170
0
52,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
53,336
360
Minions Killed
497
0
Camps Cleared
0
1,622,276
Distance Traveled
1,710,891
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,910
522
81
4
0
289,204
0
L
Fenrir
8,169
430
37
2
0
368,232
7
W
Ymir
9,433
496
59
3
0
325,138
1
L
Chaac
9,301
490
54
3
0
387,700
0
L
Artemis
9,261
487
129
7
0
280,332
5
W
Camazotz
11,390
599
100
5
0
395,823
4
L
Nike
7,618
401
45
2
0
295,992
0
W
Agni
11,817
622
168
9
0
349,390
0
L
Ra
8,845
466
95
5
0
290,020
4
W
Ravana
10,786
568
89
5
0
351,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role