Player Matchup

Loki
Loki
BlueAnarchist
Loki
Level 24
God Stats
1W - 3L
1,490 SR
Queue Stats
107W - 101L
1,597 Elo+
Party 1
Scylla
Scylla
OscarLOGIA
Scylla
Level 11
God Stats
25W - 11L
1,633 SR
Queue Stats
95W - 64L
1,442 Elo+
Party 2
Ganesha
Ganesha
PopeSlothus
Ganesha
Level 15
God Stats
15W - 9L
1,759 SR
Queue Stats
36W - 36L
1,530 Elo+
Party 1
Neith
Neith
keque
Neith
Level 129
God Stats
6W - 8L
1,406 SR
Queue Stats
237W - 208L
1,564 Elo+
Party 2
Hera
Hera
nhlikeaboss
Hera
Level 23
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 12L
1,773 Elo+
Solo
Team Averages
Level 40
1,521 SR
1,581 Elo+

VS

Team Averages
Level 43
1,514 SR
1,574 Elo+
Ra
Ra
CrackAddicted
Ra
Level 152
God Stats
10W - 4L
1,657 SR
Queue Stats
89W - 62L
1,669 Elo+
Party 3
Bellona
Bellona
Karonrae
Bellona
Level 14
God Stats
20W - 15L
1,371 SR
Queue Stats
21W - 19L
1,409 Elo+
Solo
Ullr
Ullr
MaykonLuz
Ullr
Level 27
God Stats
26W - 19L
1,535 SR
Queue Stats
29W - 23L
1,534 Elo+
Solo
Fenrir
Fenrir
Sh4dow2512
Fenrir
Level 4
God Stats
2W - 1L
1,505 SR
Queue Stats
33W - 30L
1,753 Elo+
Party 3
Cthulhu
Cthulhu
pointblankstab
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,017
1,203
3,917
6,049
1,869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
OscarLOGIA
Scylla
11
1 / 5 / 3
5,957
1,191
4,641
6,471
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
PopeSlothus
Ganesha
11
0 / 1 / 4
6,002
1,200
2,699
5,088
2,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
keque
Neith
9
0 / 2 / 2
5,466
1,093
3,323
5,006
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 2
5,851
1,170
2,393
6,439
1,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

288

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 7
8,212
1,642
13,666
3,245
1,331
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Karonrae
Bellona
12
3 / 0 / 9
7,119
1,424
4,173
3,579
2,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
2 / 1 / 4
6,317
1,263
4,137
5,270
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Sh4dow2512
Fenrir
12
2 / 2 / 6
6,750
1,350
1,563
4,513
1,839
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
5,424
1,085
1,482
3,278
1,944
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
4
Kills
15
15
Deaths
4
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
8
0
7
11.5
W
Bellona
Karonrae
Bellona
3
0
9
7.5
W
Ullr
2
1
4
4
L
Scylla
OscarLOGIA
Scylla
1
5
3
0.5
L
Ganesha
PopeSlothus
Ganesha
0
1
4
2
W
Fenrir
Sh4dow2512
Fenrir
2
2
6
2.5
L
Neith
keque
Neith
0
2
2
0.5
L
1
4
2
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
25,021
29,053
Taken
19,885
9,425
Mitigated
9,611
584
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,917
288
0
0
6,049
1,869
0
2,640
3,309
0
9,487
W
13,666
1,559
1,660
1,757
3,245
1,331
0
1,085
2,160
28,097
0
W
Bellona
Karonrae
Bellona
4,173
968
0
88
3,579
2,539
0
1,752
1,827
274
9,621
W
Ullr
4,137
1,182
0
500
5,270
1,958
0
3,809
1,461
0
18,315
L
Scylla
OscarLOGIA
Scylla
4,641
617
0
0
6,471
1,933
0
3,515
2,931
11,872
0
L
Ganesha
PopeSlothus
Ganesha
2,699
315
0
0
5,088
2,367
0
3,279
1,784
5,326
0
W
Fenrir
Sh4dow2512
Fenrir
1,563
326
0
51
4,513
1,839
0
1,791
2,722
0
4,203
L
Neith
keque
Neith
3,323
1,312
0
584
5,006
1,440
0
2,313
2,668
0
14,148
L
2,393
641
0
0
6,439
1,816
0
3,675
2,764
12,449
0
W
1,482
255
313
160
3,278
1,944
0
1,296
1,982
2,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
33,822
80
Minions Killed
86
3
Camps Cleared
4
465,471
Distance Traveled
502,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,017
1,203
15
3
1
102,936
0
W
Ra
8,212
1,642
34
7
1
131,115
0
W
Bellona
7,119
1,424
13
3
1
115,374
0
W
Ullr
6,317
1,263
31
6
1
93,823
0
L
Scylla
5,957
1,191
23
5
1
81,374
0
L
Ganesha
6,002
1,200
0
0
0
107,692
0
W
Fenrir
6,750
1,350
8
2
1
114,369
0
L
Neith
5,466
1,093
22
4
0
83,578
0
L
Hera
5,851
1,170
20
4
1
89,891
0
W
Cthulhu
5,424
1,085
0
0
0
47,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role