Player Matchup

Thor
Thor
Platinum II
ThomasLechita
Thor
Platinum II
Level 35
God Stats
1W - 1L
1,681 SR
Queue Stats
17W - 16L
2,213 MMR
Solo
King Arthur
King Arthur
Diamond III
Tryzzix
King Arthur
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
Zeusthr
Sobek
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
xMariano
Thoth
Masters
Level 135
God Stats
12W - 11L
1,657 SR
Queue Stats
498W - 455L
2,439 MMR
Solo
Rama
Rama
Masters
zChiip
Rama
Masters
Level 145
God Stats
32W - 20L
1,736 SR
Queue Stats
255W - 249L
2,616 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,615 SR
2,054 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,635 SR
1,911 MMR
Guan Yu
Guan Yu
Diamond III
Carnojo
Guan Yu
Diamond III
Level 156
God Stats
14W - 4L
1,756 SR
Queue Stats
334W - 298L
2,200 MMR
Party 2
Chang'e
Chang'e
Diamond V
CasaGгande
Chang'e
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
Fifilza7
Scylla
Diamond I
Level 86
God Stats
78W - 44L
1,815 SR
Queue Stats
202W - 198L
2,301 MMR
Party 2
Bakasura
Bakasura
Platinum IV
Siamnon
Bakasura
Platinum IV
Level 157
God Stats
5W - 4L
1,605 SR
Queue Stats
132W - 134L
2,051 MMR
Solo
Xing Tian
Xing Tian
Grandmaster
Speczilla
Xing Tian
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,711
619
1,463
3,604
930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Tryzzix
King Arthur
7
0 / 0 / 0
3,683
614
2,468
3,548
1,613
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Zeusthr
Sobek
5
0 / 1 / 0
3,338
556
1,067
2,950
1,194
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
xMariano
Thoth
6
0 / 1 / 0
3,688
615
1,686
2,205
567
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
zChiip
Rama
1
0 / 1 / 0
2,795
466
0
611
123
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AphroditeFreyaTsukuyomiRaPersephone

VS

Bans
CthulhuGaneshaCupidKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Carnojo
Guan Yu
6
1 / 0 / 1
3,810
635
1,111
2,753
1,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chang'e
CasaGгande
Chang'e
7
2 / 0 / 0
4,265
711
1,901
2,280
657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Fifilza7
Scylla
6
1 / 0 / 1
3,624
604
1,954
1,250
305
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Siamnon
Bakasura
6
0 / 0 / 2
4,053
676
748
3,636
915
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Xing Tian
Speczilla
Xing Tian
8
0 / 0 / 0
4,183
697
2,352
4,365
1,469
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Carnojo
Guan Yu
1
0
1
1.5
W
Chang'e
CasaGгande
Chang'e
2
0
0
2
W
Scylla
Fifilza7
Scylla
1
0
1
1.5
W
Bakasura
Siamnon
Bakasura
0
0
2
1
W
Xing Tian
Speczilla
Xing Tian
0
0
0
0
L
0
1
0
0
L
King Arthur
Tryzzix
King Arthur
0
0
0
0
L
Sobek
Zeusthr
Sobek
0
1
0
0
L
Thoth
xMariano
Thoth
0
1
0
0
L
Rama
zChiip
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,684
Damage
8,066
12,918
Taken
14,284
4,427
Mitigated
4,551
4,464
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Carnojo
Guan Yu
1,111
227
173
1,062
2,753
1,205
117
744
2,009
0
6,639
W
Chang'e
CasaGгande
Chang'e
1,901
90
78
1,644
2,280
657
0
1,009
1,271
17,866
0
W
Scylla
Fifilza7
Scylla
1,954
382
0
524
1,250
305
155
665
585
14,443
0
W
Bakasura
Siamnon
Bakasura
748
546
0
2,370
3,636
915
0
335
3,301
0
15,330
W
Xing Tian
Speczilla
Xing Tian
2,352
538
0
1,949
4,365
1,469
0
0
4,065
20,799
0
L
1,463
876
0
1,340
3,604
930
0
1,038
2,566
0
16,031
L
King Arthur
Tryzzix
King Arthur
2,468
453
0
1,451
3,548
1,613
0
2,352
1,196
0
14,830
L
Sobek
Zeusthr
Sobek
1,067
135
0
1,123
2,950
1,194
0
1,063
1,887
5,568
0
L
Thoth
xMariano
Thoth
1,686
34
0
500
2,205
567
0
1,543
662
18,000
0
L
Rama
zChiip
Rama
0
0
0
50
611
123
0
211
400
0
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,215
Gold Earned
19,935
120
Minions Killed
169
0
Camps Cleared
0
515,209
Distance Traveled
623,351
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,810
635
13
2
0
136,164
1
W
Chang'e
4,265
711
35
6
0
124,870
1
W
Scylla
3,624
604
25
4
0
127,716
1
W
Bakasura
4,053
676
45
8
0
125,857
3
W
Xing Tian
4,183
697
51
9
0
108,744
0
L
Thor
3,711
619
38
6
0
113,627
2
L
King Arthur
3,683
614
31
5
0
130,711
1
L
Sobek
3,338
556
9
2
0
120,407
1
L
Thoth
3,688
615
38
6
0
111,671
2
L
Rama
2,795
466
4
1
0
38,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role