Player Matchup

Thor
Thor
GodHuntrees
Thor
Level 14
God Stats
0W - 1L
1,223 SR
Queue Stats
22W - 19L
1,582 Elo+
Solo
Mercury
Mercury
MTSeal48
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,496 Elo+
Solo
Izanami
Izanami
SisterSpiderNea
Izanami
Level 29
God Stats
12W - 13L
1,483 SR
Queue Stats
91W - 91L
1,443 Elo+
Solo
Bellona
Bellona
Skullraid
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Anubis
Anubis
highcaliber938
Anubis
Level 9
God Stats
6W - 4L
1,739 SR
Queue Stats
11W - 16L
1,347 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,465 Elo+

VS

Team Averages
Level 26
1,532 SR
1,426 Elo+
Thanatos
Thanatos
AlmightyLordCob
Thanatos
Level 28
God Stats
6W - 10L
1,343 SR
Queue Stats
66W - 87L
1,398 Elo+
Party 2
Ullr
Ullr
DVXnovice
Ullr
Level 28
God Stats
1W - 0L
1,746 SR
Queue Stats
26W - 22L
1,450 Elo+
Party 1
Ares
Ares
Derek2535
Ares
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
27W - 24L
1,318 Elo+
Party 1
Hercules
Hercules
Kipzod
Hercules
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,448 Elo+
Party 2
Scylla
Scylla
ZzErickzZ98
Scylla
Level 25
God Stats
3W - 0L
1,368 SR
Queue Stats
16W - 20L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,025
605
255
2,051
748
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
MTSeal48
Mercury
1
0 / 0 / 0
969
194
0
0
0
1
0 / 0 / 0
2,469
494
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Skullraid
Bellona
2
0 / 2 / 0
2,739
548
539
2,127
1,167
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,024
605
521
2,300
636
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 0 / 0
4,448
890
1,105
3,625
959
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ullr
5
1 / 0 / 1
3,507
701
667
2,017
379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
0 / 0 / 1
3,473
695
1,390
2,155
1,009
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Kipzod
Hercules
7
2 / 0 / 0
3,940
788
574
1,048
447
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Scylla
5
0 / 0 / 0
3,186
637
261
702
120
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
0
0
2
W
Ullr
1
0
1
1.5
W
Ares
0
0
1
0.5
L
0
1
0
0
W
Hercules
Kipzod
Hercules
2
0
0
2
L
Mercury
MTSeal48
Mercury
0
0
0
0
L
0
0
0
0
L
Bellona
Skullraid
Bellona
0
2
0
0
W
Scylla
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,315
Damage
3,997
6,478
Taken
9,547
2,551
Mitigated
2,914
1,006
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,105
339
0
4,137
3,625
959
0
139
3,486
0
19,151
W
Ullr
667
192
0
664
2,017
379
403
0
2,017
0
10,289
W
Ares
1,390
176
0
606
2,155
1,009
216
0
2,155
8,373
0
L
255
185
0
180
2,051
748
0
1,057
944
0
5,136
W
Hercules
Kipzod
Hercules
574
383
0
556
1,048
447
514
0
998
0
10,279
L
Mercury
MTSeal48
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Skullraid
Bellona
539
150
0
75
2,127
1,167
0
261
1,816
0
3,004
W
Scylla
261
0
0
0
702
120
156
382
295
6,740
0
L
521
0
0
751
2,300
636
148
258
2,017
10,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,226
Gold Earned
18,554
26
Minions Killed
113
0
Camps Cleared
0
191,194
Distance Traveled
452,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,448
890
45
9
0
102,156
0
W
Ullr
3,507
701
22
4
0
95,554
1
W
Ares
3,473
695
19
4
0
104,338
0
L
Thor
3,025
605
8
2
0
53,703
1
W
Hercules
3,940
788
15
3
0
96,951
0
L
Mercury
969
194
0
0
0
0
0
L
Izanami
2,469
494
0
0
0
1,871
0
L
Bellona
2,739
548
10
2
0
57,708
0
W
Scylla
3,186
637
12
2
0
53,765
1
L
Anubis
3,024
605
8
2
0
77,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role