Player Matchup

Fenrir
Fenrir
Cordho
Fenrir
Level 29
God Stats
2W - 2L
1,351 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Thanatos
Thanatos
GiluUnia
Thanatos
Level 17
God Stats
10W - 8L
1,522 SR
Queue Stats
23W - 26L
1,271 Elo+
Solo
Nemesis
Nemesis
POWER-FAZ3A
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
cecn123
Mercury
Level 28
God Stats
5W - 13L
1,374 SR
Queue Stats
84W - 114L
1,304 Elo+
Solo
Cupid
Cupid
yashar_turcky999
Cupid
Level 26
God Stats
54W - 52L
1,489 SR
Queue Stats
65W - 66L
1,358 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,411 Elo+

VS

Team Averages
Level 21
1,559 SR
1,243 Elo+
Nemesis
Nemesis
Maxime-57320
Nemesis
Level 27
God Stats
2W - 2L
1,592 SR
Queue Stats
40W - 30L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
NightBot_78
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,314 Elo+
Party 1
Sobek
Sobek
Xx0_NoRules_0xX
Sobek
Level 28
God Stats
8W - 3L
1,813 SR
Queue Stats
56W - 62L
1,343 Elo+
Solo
Zeus
Zeus
mugffacee00
Zeus
Level 25
God Stats
13W - 11L
1,388 SR
Queue Stats
69W - 63L
1,316 Elo+
Solo
Ares
Ares
secretagent2212
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cordho
Fenrir
19
10 / 7 / 5
12,397
477
16,154
20,714
14,397
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
GiluUnia
Thanatos
20
17 / 4 / 6
14,169
545
26,236
21,964
7,920
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
POWER-FAZ3A
Nemesis
8
1 / 5 / 4
8,395
323
1,204
5,963
1,527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
cecn123
Mercury
20
3 / 3 / 6
12,483
480
9,563
15,134
7,072
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 7
8,486
326
1,871
3,088
821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Maxime-57320
Nemesis
20
10 / 3 / 1
17,278
665
13,262
24,343
13,070
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
NightBot_78
Guan Yu
20
1 / 3 / 4
13,423
516
4,064
15,169
9,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 0 / 4
13,975
538
6,247
13,053
19,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 13 / 2
12,675
488
13,547
14,143
5,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 12 / 6
11,853
456
3,804
25,752
15,358
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
31
Kills
17
19
Deaths
31
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cordho
Fenrir
10
7
5
1.79
L
Thanatos
GiluUnia
Thanatos
17
4
6
5
W
Nemesis
Maxime-57320
Nemesis
10
3
1
3.5
W
Guan Yu
NightBot_78
Guan Yu
1
3
4
1
L
Nemesis
POWER-FAZ3A
Nemesis
1
5
4
0.6
W
2
0
4
4
L
Mercury
cecn123
Mercury
3
3
6
2
W
3
13
2
0.31
W
1
12
6
0.33
L
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,028
Damage
40,924
66,863
Taken
92,460
31,737
Mitigated
63,360
30,806
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cordho
Fenrir
16,154
3,250
0
4,956
20,714
14,397
344
8,601
12,113
0
40,615
L
Thanatos
GiluUnia
Thanatos
26,236
10,968
0
21,693
21,964
7,920
1,238
7,907
14,057
0
97,730
W
Nemesis
Maxime-57320
Nemesis
13,262
6,291
0
13,125
24,343
13,070
2,528
0
24,318
0
179,317
W
Guan Yu
NightBot_78
Guan Yu
4,064
399
1,050
5,680
15,169
9,599
2,021
0
15,044
0
61,500
L
Nemesis
POWER-FAZ3A
Nemesis
1,204
371
0
659
5,963
1,527
120
1,178
4,785
0
14,528
W
6,247
264
0
3,667
13,053
19,831
1,543
0
12,978
44,237
0
L
Mercury
cecn123
Mercury
9,563
1,939
0
1,730
15,134
7,072
115
4,324
10,810
0
81,218
W
13,547
1,838
0
160
14,143
5,502
3,105
0
13,989
61,688
0
W
3,804
1,246
0
396
25,752
15,358
922
0
25,627
29,585
0
L
1,871
1,012
225
1,543
3,088
821
827
1,588
1,500
0
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,930
Gold Earned
69,204
386
Minions Killed
560
0
Camps Cleared
0
1,801,926
Distance Traveled
2,286,949
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,397
477
69
3
0
444,764
0
L
Thanatos
14,169
545
131
5
0
469,862
3
W
Nemesis
17,278
665
222
9
0
548,266
0
W
Guan Yu
13,423
516
127
5
0
510,385
0
L
Nemesis
8,395
323
26
1
0
184,898
0
W
Sobek
13,975
538
80
3
0
444,785
7
L
Mercury
12,483
480
128
5
0
585,327
0
W
Zeus
12,675
488
96
4
0
428,051
0
W
Ares
11,853
456
35
1
0
355,462
4
L
Cupid
8,486
326
32
1
0
117,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role