Player Matchup

Fenrir
Fenrir
ButterGod27
Fenrir
Level 5
God Stats
7W - 4L
1,301 SR
Queue Stats
7W - 9L
939 Elo+
Party 1
Bellona
Bellona
MrHeist05
Bellona
Level 4
God Stats
2W - 3L
1,187 SR
Queue Stats
3W - 5L
952 Elo+
Party 1
Sun Wukong
Sun Wukong
Mrspar63
Sun Wukong
Level 7
God Stats
6W - 5L
1,118 SR
Queue Stats
14W - 17L
1,004 Elo+
Party 1
Yemoja
Yemoja
SL4SH JARR15
Yemoja
Level 4
God Stats
8W - 15L
1,052 SR
Queue Stats
9W - 18L
904 Elo+
Party 1
Da Ji
Da Ji
ThisDude0526
Da Ji
Level 6
God Stats
4W - 10L
1,125 SR
Queue Stats
7W - 13L
886 Elo+
Party 1
Team Averages
Level 5
1,157 SR
937 Elo+

VS

Team Averages
Level 9
1,481 SR
1,154 Elo+
Olorun
Olorun
BC49LakeTiger
Olorun
Level 6
God Stats
6W - 10L
1,405 SR
Queue Stats
7W - 21L
1,185 Elo+
Party 2
Anubis
Anubis
BigINDIAN420776
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,051 Elo+
Party 2
Skadi
Skadi
FN_SlapZ__
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,056 Elo+
Party 2
Freya
Freya
Greymanethewolf
Freya
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 60L
1,325 Elo+
Solo
Izanami
Izanami
buttface1234
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 11 / 20
13,685
1,140
18,687
18,883
10,659
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MrHeist05
Bellona
19
9 / 3 / 14
13,422
1,119
10,712
18,167
22,944
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Mrspar63
Sun Wukong
20
6 / 5 / 16
12,869
1,072
15,955
13,365
6,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
19
5 / 6 / 22
13,433
1,119
13,443
20,365
20,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
15 / 9 / 14
14,203
1,184
24,507
15,050
6,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 21
12,471
1,039
19,675
24,324
10,690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
10 / 8 / 10
13,601
1,133
17,147
22,184
13,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
18
5 / 11 / 11
12,575
1,048
8,655
16,709
6,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 5 / 14
16,152
1,346
28,699
20,389
8,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
buttface1234
Izanami
14
0 / 7 / 7
9,551
796
2,677
6,816
2,108
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
97
43
Kills
34
34
Deaths
43
86
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
12
21
1.13
L
10
8
10
1.88
W
Fenrir
8
11
20
1.64
L
Skadi
5
11
11
0.95
L
16
5
14
4.6
W
Bellona
MrHeist05
Bellona
9
3
14
5.33
W
Sun Wukong
Mrspar63
Sun Wukong
6
5
16
2.8
W
Yemoja
5
6
22
2.67
W
15
9
14
2.44
L
Izanami
buttface1234
Izanami
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,304
Damage
76,853
85,830
Taken
90,422
66,450
Mitigated
40,763
4,492
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,675
9,258
1,809
3,686
24,324
10,690
0
3,792
20,507
34,935
0
L
17,147
3,102
0
3,571
22,184
13,864
0
1,868
20,266
30,041
0
W
Fenrir
18,687
4,321
0
789
18,883
10,659
0
16,061
2,822
0
34,354
L
Skadi
8,655
6,234
0
0
16,709
6,025
0
2,527
14,157
0
20,421
L
28,699
9,689
0
5,858
20,389
8,076
0
3,418
16,871
42,812
0
W
Bellona
MrHeist05
Bellona
10,712
4,704
0
502
18,167
22,944
0
13,909
3,854
0
24,635
W
Sun Wukong
Mrspar63
Sun Wukong
15,955
6,730
0
296
13,365
6,046
0
10,358
3,007
0
32,106
W
Yemoja
13,443
3,838
2,564
341
20,365
20,325
0
14,611
5,754
31,028
0
W
24,507
8,646
0
0
15,050
6,476
0
10,582
4,468
0
32,132
L
Izanami
buttface1234
Izanami
2,677
1,980
0
50
6,816
2,108
0
1,838
4,978
0
4,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,612
Gold Earned
64,350
134
Minions Killed
97
3
Camps Cleared
2
903,586
Distance Traveled
700,323
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,471
1,039
18
2
0
168,937
1
L
Anubis
13,601
1,133
21
2
2
112,159
0
W
Fenrir
13,685
1,140
29
2
1
155,096
1
L
Skadi
12,575
1,048
31
3
0
155,401
0
L
Freya
16,152
1,346
23
2
0
205,792
0
W
Bellona
13,422
1,119
27
2
2
194,637
2
W
Sun Wukong
12,869
1,072
37
3
0
211,531
3
W
Yemoja
13,433
1,119
31
3
0
182,003
1
W
Da Ji
14,203
1,184
10
1
0
160,319
0
L
Izanami
9,551
796
4
0
0
58,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role