Player Matchup
Team Averages
Bronze I
Average Tier
Level 129
1,729 SR
950
MMR
VS
Team Averages
Bronze II
Average Tier
Level 35
1,586 SR
935
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ѳCriticulesѳ
Hercules
20
8 / 4 / 0
14,840
824
20,633
30,122
19,356
Deathbringer
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Shield of Regrowth (Deprecated)
+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Malice
+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction
PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ilyadabe
Hou Yi
20
3 / 8 / 1
13,524
751
18,698
25,158
15,700
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
13,524
751
140
8
0
272,663
4
W
14,840
824
161
9
0
386,097
3