Player Matchup

Scylla
Scylla
Broenth
Scylla
Level 67
God Stats
0W - 1L
1,739 SR
Queue Stats
44W - 21L
1,715 Elo+
Party 2
Cupid
Cupid
Clarrkeyy
Cupid
Level 102
God Stats
1W - 2L
1,908 SR
Queue Stats
105W - 93L
1,617 Elo+
Party 2
Hercules
Hercules
dipball
Hercules
Level 85
God Stats
21W - 16L
1,625 SR
Queue Stats
95W - 78L
1,635 Elo+
Party 2
Team Averages
Level 85
1,757 SR
1,656 Elo+

VS

Team Averages
Level 122
1,773 SR
1,670 Elo+
Mercury
Mercury
YourKO
Mercury
Level 121
God Stats
2W - 0L
1,740 SR
Queue Stats
48W - 37L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
jemaili
Ah Puch
Level 138
God Stats
1W - 0L
1,757 SR
Queue Stats
85W - 60L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
lukabrlek
Sun Wukong
Level 108
God Stats
2W - 0L
1,823 SR
Queue Stats
46W - 28L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Broenth
Scylla
17
1 / 5 / 4
12,808
582
6,410
14,906
4,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Clarrkeyy
Cupid
17
3 / 4 / 5
13,785
627
17,822
18,158
6,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
dipball
Hercules
15
4 / 7 / 4
13,347
607
10,351
23,914
27,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
YourKO
Mercury
18
7 / 4 / 6
14,459
657
14,019
13,325
6,765
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
jemaili
Ah Puch
18
6 / 2 / 8
14,140
643
22,933
11,521
4,910
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lukabrlek
Sun Wukong
17
3 / 3 / 12
14,821
674
14,700
27,658
42,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
16
16
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Broenth
Scylla
1
5
4
0.6
L
Cupid
Clarrkeyy
Cupid
3
4
5
1.38
W
Mercury
YourKO
Mercury
7
4
6
2.5
L
Hercules
dipball
Hercules
4
7
4
0.86
W
Ah Puch
jemaili
Ah Puch
6
2
8
5
W
Sun Wukong
lukabrlek
Sun Wukong
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
51,652
56,978
Taken
52,504
39,474
Mitigated
54,504
13,335
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Broenth
Scylla
6,410
486
0
480
14,906
4,948
62
6,538
8,368
85,789
0
L
Cupid
Clarrkeyy
Cupid
17,822
8,532
812
4,474
18,158
6,676
1,150
7,098
11,060
0
73,005
W
Mercury
YourKO
Mercury
14,019
3,683
0
2,926
13,325
6,765
2,399
1,501
11,824
0
76,980
L
Hercules
dipball
Hercules
10,351
3,146
0
7,569
23,914
27,850
0
12,281
11,633
125
24,340
W
Ah Puch
jemaili
Ah Puch
22,933
717
0
4,681
11,521
4,910
567
932
10,589
93,793
0
W
Sun Wukong
lukabrlek
Sun Wukong
14,700
1,395
0
5,864
27,658
42,829
337
4,202
23,456
10,379
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
43,420
302
Minions Killed
265
0
Camps Cleared
0
1,183,450
Distance Traveled
1,308,546
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,808
582
137
6
0
406,251
0
L
Cupid
13,785
627
132
6
0
392,830
5
W
Mercury
14,459
657
81
4
0
488,066
1
L
Hercules
13,347
607
33
2
0
384,369
3
W
Ah Puch
14,140
643
115
5
0
401,568
4
W
Sun Wukong
14,821
674
69
3
0
418,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role