Player Matchup

Da Ji
Da Ji
BloodyGranny
Da Ji
Level 10
God Stats
4W - 0L
1,293 SR
Queue Stats
19W - 9L
1,546 Elo+
Party 1
Izanami
Izanami
BruteJustice
Izanami
Level 28
God Stats
43W - 36L
1,551 SR
Queue Stats
147W - 118L
1,514 Elo+
Solo
Hel
Hel
Elych
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,433 Elo+
Party 1
Fafnir
Fafnir
Quorik
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Vedrotich
Guan Yu
Level 5
God Stats
3W - 3L
1,658 SR
Queue Stats
86W - 57L
1,600 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,522 Elo+

VS

Team Averages
Level 24
1,328 SR
1,390 Elo+
Baron Samedi
Baron Samedi
AddictedScand
Baron Samedi
Level 31
God Stats
0W - 1L
1,491 SR
Queue Stats
29W - 35L
1,520 Elo+
Solo
Thanatos
Thanatos
BLAZINGVAMPIRE
Thanatos
Level 27
God Stats
0W - 2L
1,233 SR
Queue Stats
50W - 34L
1,559 Elo+
Solo
Skadi
Skadi
Chocopain83
Skadi
Level 15
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Cerberus
Cerberus
Frankenbtt
Cerberus
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Agni
Agni
Xyraï
Agni
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 11 / 16
16,756
1,197
33,007
24,783
10,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BruteJustice
Izanami
20
9 / 4 / 8
16,214
1,158
24,880
16,787
7,043
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Elych
Hel
20
1 / 8 / 17
13,127
938
12,271
23,823
17,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Quorik
Fafnir
20
7 / 0 / 20
16,256
1,161
24,505
30,406
54,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Vedrotich
Guan Yu
20
6 / 9 / 19
14,345
1,025
21,028
29,649
17,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AddictedScand
Baron Samedi
20
8 / 9 / 19
15,335
1,095
26,726
30,216
12,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
20
10 / 13 / 11
14,492
1,035
22,840
27,105
11,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 8 / 18
13,436
960
26,189
20,807
10,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Frankenbtt
Cerberus
20
8 / 1 / 19
16,249
1,161
13,414
26,680
40,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
Xyraï
Agni
20
4 / 7 / 19
14,186
1,013
27,759
17,108
5,829
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
118
38
Kills
32
32
Deaths
38
80
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AddictedScand
Baron Samedi
8
9
19
1.94
L
Thanatos
10
13
11
1.19
W
15
11
16
2.09
W
Izanami
BruteJustice
Izanami
9
4
8
3.25
L
2
8
18
1.38
W
Hel
Elych
Hel
1
8
17
1.19
L
Cerberus
Frankenbtt
Cerberus
8
1
19
17.5
W
Fafnir
Quorik
Fafnir
7
0
20
17
W
Guan Yu
Vedrotich
Guan Yu
6
9
19
1.72
L
Agni
Xyraï
Agni
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,691
Damage
116,928
125,448
Taken
121,916
107,729
Mitigated
80,525
37,793
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AddictedScand
Baron Samedi
26,726
1,845
2,179
6,254
30,216
12,480
0
6,985
23,231
54,740
0
L
Thanatos
22,840
8,139
773
8,663
27,105
11,762
0
9,491
17,614
0
45,300
W
33,007
5,947
0
492
24,783
10,521
0
13,644
11,139
618
45,785
W
Izanami
BruteJustice
Izanami
24,880
18,188
0
2,754
16,787
7,043
0
9,914
6,873
0
101,063
L
26,189
13,596
0
334
20,807
10,180
0
7,344
13,463
0
58,079
W
Hel
Elych
Hel
12,271
1,671
15,585
9,657
23,823
17,772
0
12,511
11,312
25,714
0
L
Cerberus
Frankenbtt
Cerberus
13,414
1,398
0
4,495
26,680
40,274
0
10,611
16,069
28,934
0
W
Fafnir
Quorik
Fafnir
24,505
11,444
0
3,048
30,406
54,415
0
13,465
16,941
38,585
0
W
Guan Yu
Vedrotich
Guan Yu
21,028
3,976
3,350
2,907
29,649
17,978
0
18,365
11,284
1,010
33,299
L
Agni
Xyraï
Agni
27,759
2,651
878
2,604
17,108
5,829
0
3,566
13,542
52,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,698
Gold Earned
73,698
273
Minions Killed
251
11
Camps Cleared
7
1,336,107
Distance Traveled
1,256,929
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,335
1,095
63
5
4
252,249
0
L
Thanatos
14,492
1,035
40
3
1
249,789
3
W
Da Ji
16,756
1,197
25
2
3
245,332
0
W
Izanami
16,214
1,158
181
13
7
265,092
1
L
Skadi
13,436
960
75
5
2
223,288
0
W
Hel
13,127
938
41
3
0
261,593
0
L
Cerberus
16,249
1,161
25
2
0
278,943
1
W
Fafnir
16,256
1,161
13
1
0
277,536
2
W
Guan Yu
14,345
1,025
13
1
1
286,554
0
L
Agni
14,186
1,013
48
3
0
252,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role