Player Matchup

Nemesis
Nemesis
Minipelo54
Nemesis
Level 4
God Stats
1W - 4L
1,130 SR
Queue Stats
2W - 7L
1,055 Elo+
Solo
Cthulhu
Cthulhu
Qmoney_64_
Cthulhu
Level 5
God Stats
1W - 3L
1,072 SR
Queue Stats
1W - 3L
1,007 Elo+
Solo
Heimdallr
Heimdallr
Sliippen
Heimdallr
Level 15
God Stats
5W - 5L
1,268 SR
Queue Stats
67W - 51L
1,244 Elo+
Solo
Yemoja
Yemoja
VegasForever449
Yemoja
Level 25
God Stats
25W - 17L
1,465 SR
Queue Stats
150W - 154L
1,256 Elo+
Solo
Cabrakan
Cabrakan
kingnachos13
Cabrakan
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 33L
1,305 Elo+
Solo
Team Averages
Level 15
1,287 SR
1,174 Elo+

VS

Team Averages
Level 10
1,286 SR
1,121 Elo+
Cthulhu
Cthulhu
Angels_inieQ
Cthulhu
Level 6
God Stats
2W - 8L
1,051 SR
Queue Stats
4W - 15L
1,079 Elo+
Party 1
Bellona
Bellona
KillerAssassin83
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,189 Elo+
Solo
Neith
Neith
Lobo5460
Neith
Level 14
God Stats
51W - 65L
1,245 SR
Queue Stats
69W - 98L
1,082 Elo+
Party 2
Skadi
Skadi
Mazlo_Official
Skadi
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 16L
1,129 Elo+
Party 1
Hades
Hades
Weak Prostrate
Hades
Level 17
God Stats
48W - 47L
1,391 SR
Queue Stats
91W - 114L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Minipelo54
Nemesis
15
0 / 3 / 1
10,406
743
601
2,820
821
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Qmoney_64_
Cthulhu
20
8 / 0 / 22
15,921
1,137
22,195
11,405
14,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Sliippen
Heimdallr
20
13 / 6 / 12
16,070
1,148
37,063
17,798
8,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 16
14,495
1,035
6,244
12,461
15,908
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
kingnachos13
Cabrakan
20
16 / 8 / 14
16,515
1,180
40,058
29,128
33,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angels_inieQ
Cthulhu
18
1 / 8 / 9
12,640
903
8,877
25,738
15,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

20
4 / 9 / 11
13,661
976
12,813
27,182
34,397
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Lobo5460
Neith
19
6 / 6 / 10
13,784
985
17,464
18,568
7,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 5 / 7
13,727
981
15,804
18,697
12,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 11 / 8
12,740
910
9,715
26,122
17,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
64
39
Kills
19
19
Deaths
39
65
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angels_inieQ
Cthulhu
1
8
9
0.69
L
4
9
11
1.06
L
Neith
Lobo5460
Neith
6
6
10
1.83
L
7
5
7
2.1
W
Nemesis
Minipelo54
Nemesis
0
3
1
0.17
W
Cthulhu
Qmoney_64_
Cthulhu
8
0
22
19
W
Heimdallr
Sliippen
Heimdallr
13
6
12
3.17
W
2
2
16
5
L
1
11
8
0.45
W
Cabrakan
kingnachos13
Cabrakan
16
8
14
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,161
Damage
64,673
73,612
Taken
116,307
73,526
Mitigated
88,065
18,424
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angels_inieQ
Cthulhu
8,877
1,089
0
405
25,738
15,537
0
12,883
12,855
30,623
0
L
12,813
5,259
0
1,429
27,182
34,397
0
17,364
9,818
322
38,977
L
Neith
Lobo5460
Neith
17,464
10,588
0
1,246
18,568
7,979
0
12,787
5,781
0
30,484
L
15,804
8,427
0
210
18,697
12,202
0
10,396
8,301
0
36,131
W
Nemesis
Minipelo54
Nemesis
601
419
0
0
2,820
821
0
90
2,705
0
2,217
W
Cthulhu
Qmoney_64_
Cthulhu
22,195
1,781
0
1,472
11,405
14,352
0
4,155
7,165
43,422
0
W
Heimdallr
Sliippen
Heimdallr
37,063
30,584
0
7,324
17,798
8,684
0
5,879
11,819
0
64,143
W
6,244
2,523
3,927
681
12,461
15,908
0
3,836
8,525
35,996
0
L
9,715
2,597
765
1,581
26,122
17,950
0
15,067
11,055
41,413
0
W
Cabrakan
kingnachos13
Cabrakan
40,058
2,323
222
4,798
29,128
33,761
0
4,890
23,828
66,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,407
Gold Earned
66,552
235
Minions Killed
236
4
Camps Cleared
11
836,132
Distance Traveled
1,117,052
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,640
903
48
3
5
267,989
0
L
Bellona
13,661
976
60
4
1
288,670
0
L
Neith
13,784
985
23
2
1
176,456
0
L
Skadi
13,727
981
37
3
1
211,989
0
W
Nemesis
10,406
743
2
0
1
45,233
1
W
Cthulhu
15,921
1,137
46
3
1
245,306
0
W
Heimdallr
16,070
1,148
65
5
1
165,054
0
W
Yemoja
14,495
1,035
46
3
1
218,195
0
L
Hades
12,740
910
68
5
3
171,948
0
W
Cabrakan
16,515
1,180
76
5
0
162,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role