Player Matchup

Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
PH4NT4SM
Da Ji
Level 18
God Stats
9W - 14L
1,332 SR
Queue Stats
26W - 50L
1,022 Elo+
Solo
Agni
Agni
PrepuzioScoperto
Agni
Level 47
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
dangastorm29
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
matassanic
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,464 SR
1,404 Elo+

VS

Team Averages
Level 19
1,391 SR
1,123 Elo+
Pele
Pele
Cinnamon__Rollz_
Pele
Level 29
God Stats
8W - 12L
1,410 SR
Queue Stats
54W - 92L
1,117 Elo+
Solo
Nu Wa
Nu Wa
Kemloo
Nu Wa
Level 15
God Stats
17W - 14L
1,525 SR
Queue Stats
38W - 45L
1,336 Elo+
Party 1
Skadi
Skadi
Kemloo
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
962 Elo+
Party 1
Olorun
Olorun
Kilawolf
Olorun
Level 22
God Stats
6W - 12L
1,242 SR
Queue Stats
51W - 84L
1,128 Elo+
Solo
Chernobog
Chernobog
ZEKROMILLION
Chernobog
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 19L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
15 / 3 / 7
16,184
647
17,439
20,849
7,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
PH4NT4SM
Da Ji
20
9 / 1 / 6
15,962
638
10,591
23,187
10,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 21
14,087
563
12,411
15,360
4,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 7 / 16
14,381
575
9,895
21,726
17,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
matassanic
Fenrir
16
4 / 7 / 14
12,454
498
3,922
16,357
6,735
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 1
12,710
508
10,027
25,572
8,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Kemloo
Nu Wa
19
6 / 9 / 4
12,753
510
23,233
14,722
4,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Kemloo
Skadi
16
2 / 12 / 4
9,992
400
6,676
18,999
5,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Kilawolf
Olorun
8
0 / 7 / 3
7,670
307
2,953
6,388
1,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ZEKROMILLION
Chernobog
10
1 / 8 / 3
8,323
333
1,196
6,592
1,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
45
Kills
15
21
Deaths
46
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
15
3
7
6.17
L
6
10
1
0.65
L
Nu Wa
Kemloo
Nu Wa
6
9
4
0.89
L
Skadi
Kemloo
Skadi
2
12
4
0.33
L
Olorun
Kilawolf
Olorun
0
7
3
0.21
W
Da Ji
PH4NT4SM
Da Ji
9
1
6
12
W
9
3
21
6.5
L
Chernobog
ZEKROMILLION
Chernobog
1
8
3
0.31
W
8
7
16
2.29
W
Fenrir
matassanic
Fenrir
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
44,085
97,479
Taken
72,273
47,091
Mitigated
22,362
36,521
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,439
10,751
1,560
9,730
20,849
7,673
8,119
6,627
14,222
0
152,627
L
10,027
2,237
0
6,424
25,572
8,946
0
3,427
22,145
0
109,140
L
Nu Wa
Kemloo
Nu Wa
23,233
3,238
669
1,185
14,722
4,206
445
3,330
11,392
87,666
0
L
Skadi
Kemloo
Skadi
6,676
1,650
0
358
18,999
5,699
0
3,092
15,907
0
33,954
L
Olorun
Kilawolf
Olorun
2,953
1,538
0
169
6,388
1,841
488
1,786
4,602
14,051
0
W
Da Ji
PH4NT4SM
Da Ji
10,591
2,679
0
11,892
23,187
10,041
0
3,471
19,716
0
153,316
W
12,411
751
2,480
6,491
15,360
4,696
1,986
7,931
7,429
65,773
0
L
Chernobog
ZEKROMILLION
Chernobog
1,196
738
0
0
6,592
1,670
60
776
5,816
0
5,535
W
9,895
3,272
0
3,312
21,726
17,946
1,621
9,592
10,950
0
38,195
W
Fenrir
matassanic
Fenrir
3,922
2,123
0
1,056
16,357
6,735
345
6,816
9,541
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,068
Gold Earned
51,448
523
Minions Killed
331
0
Camps Cleared
0
2,270,658
Distance Traveled
1,426,695
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,184
647
196
8
0
422,739
1
L
Pele
12,710
508
118
5
0
415,262
0
L
Nu Wa
12,753
510
131
5
0
354,856
0
L
Skadi
9,992
400
51
2
0
342,704
0
L
Olorun
7,670
307
22
1
0
141,649
0
W
Da Ji
15,962
638
159
6
0
461,465
8
W
Agni
14,087
563
118
5
0
443,675
0
L
Chernobog
8,323
333
9
0
0
172,224
0
W
Thor
14,381
575
32
1
0
454,714
0
W
Fenrir
12,454
498
18
1
0
488,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role