Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Akt_64
Sun Wukong
Level 109
God Stats
8W - 5L
1,446 SR
Queue Stats
544W - 569L
1,365 Elo+
Solo
Ymir
Ymir
TheDudleyMan
Ymir
Level 88
God Stats
3W - 0L
1,695 SR
Queue Stats
14W - 21L
1,484 Elo+
Solo
Hel
Hel
bobakoff
Hel
Level 84
God Stats
6W - 4L
1,555 SR
Queue Stats
388W - 384L
1,380 Elo+
Solo
Medusa
Medusa
r4n4s4ns
Medusa
Level 59
God Stats
2W - 2L
1,509 SR
Queue Stats
66W - 108L
1,310 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,408 Elo+

VS

Team Averages
Level 55
1,323 SR
1,386 Elo+
Zhong Kui
Zhong Kui
HuysuzFunduk
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,383 Elo+
Party 1
Chiron
Chiron
PelleHyllested
Chiron
Level 68
God Stats
0W - 3L
1,284 SR
Queue Stats
86W - 92L
1,404 Elo+
Solo
Hachiman
Hachiman
TemhemKayaa
Hachiman
Level 92
God Stats
0W - 3L
1,199 SR
Queue Stats
124W - 114L
1,492 Elo+
Party 1
Arachne
Arachne
Ultras05
Arachne
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,313 Elo+
Party 1
Yemoja
Yemoja
VasiliskSM
Yemoja
Level 28
God Stats
0W - 1L
1,133 SR
Queue Stats
14W - 20L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 1 / 15
12,581
699
18,086
18,985
15,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Akt_64
Sun Wukong
20
7 / 4 / 11
13,018
723
23,135
31,285
44,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
4 / 6 / 19
12,257
681
14,732
36,529
55,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 16
11,250
625
7,033
15,161
16,679
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
r4n4s4ns
Medusa
19
4 / 4 / 18
11,836
658
19,265
15,187
9,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HuysuzFunduk
Zhong Kui
15
1 / 8 / 7
9,842
547
12,356
19,055
13,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 3 / 8
11,585
644
20,630
18,317
8,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
TemhemKayaa
Hachiman
20
4 / 4 / 10
11,982
666
31,119
16,905
7,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ultras05
Arachne
18
5 / 6 / 6
11,168
620
13,290
20,030
9,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
VasiliskSM
Yemoja
19
2 / 3 / 13
12,024
668
15,414
17,404
19,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
24
Kills
16
16
Deaths
24
79
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
15
13.5
W
Sun Wukong
Akt_64
Sun Wukong
7
4
11
3.13
L
Zhong Kui
HuysuzFunduk
Zhong Kui
1
8
7
0.56
L
4
3
8
2.67
L
Hachiman
TemhemKayaa
Hachiman
4
4
10
2.25
W
4
6
19
2.25
L
Arachne
Ultras05
Arachne
5
6
6
1.33
L
Yemoja
VasiliskSM
Yemoja
2
3
13
2.83
W
3
1
16
11
W
Medusa
r4n4s4ns
Medusa
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,251
Damage
92,809
117,147
Taken
91,711
142,236
Mitigated
59,432
68,609
Healing
45,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,086
1,939
1,566
7,911
18,985
15,981
576
5,068
13,917
0
47,648
W
Sun Wukong
Akt_64
Sun Wukong
23,135
3,136
1,750
4,540
31,285
44,895
1,465
4,943
26,342
0
56,119
L
Zhong Kui
HuysuzFunduk
Zhong Kui
12,356
863
0
2,276
19,055
13,506
216
5,382
13,573
18,827
0
L
20,630
9,916
4,575
7,729
18,317
8,888
885
3,073
14,938
0
44,283
L
Hachiman
TemhemKayaa
Hachiman
31,119
19,937
5,087
6,034
16,905
7,593
1,655
3,608
13,047
0
54,138
W
14,732
1,796
986
1,010
36,529
55,660
733
9,122
27,407
28,154
0
L
Arachne
Ultras05
Arachne
13,290
10,468
2,198
6,086
20,030
9,842
836
5,119
14,686
0
20,200
L
Yemoja
VasiliskSM
Yemoja
15,414
2,455
7,987
3,382
17,404
19,603
0
4,583
12,575
36,403
0
W
7,033
735
36,276
10,301
15,161
16,679
785
5,021
10,140
12,924
0
W
Medusa
r4n4s4ns
Medusa
19,265
6,121
2,200
2,069
15,187
9,021
1,436
3,616
11,571
0
42,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,942
Gold Earned
56,601
229
Minions Killed
134
0
Camps Cleared
0
1,595,029
Distance Traveled
1,532,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,581
699
63
4
0
362,863
0
W
Sun Wukong
13,018
723
55
3
0
320,133
0
L
Zhong Kui
9,842
547
11
1
0
291,333
0
L
Chiron
11,585
644
38
2
0
315,711
0
L
Hachiman
11,982
666
36
2
0
288,624
0
W
Ymir
12,257
681
35
2
0
290,652
2
L
Arachne
11,168
620
12
1
0
342,383
0
L
Yemoja
12,024
668
37
2
0
294,813
0
W
Hel
11,250
625
16
1
0
355,869
1
W
Medusa
11,836
658
60
3
0
265,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role