Player Matchup

Freya
Freya
Dorian_465
Freya
Level 13
God Stats
10W - 11L
1,170 SR
Queue Stats
36W - 51L
1,234 Elo+
Party 1
Olorun
Olorun
Ronaldsousa123
Olorun
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 11L
1,379 Elo+
Solo
Serqet
Serqet
Spacy_skarpj
Serqet
Level 9
God Stats
11W - 16L
1,438 SR
Queue Stats
29W - 37L
1,288 Elo+
Party 1
Ra
Ra
blackshredder72
Ra
Level 10
God Stats
6W - 7L
1,476 SR
Queue Stats
8W - 8L
1,274 Elo+
Solo
Hercules
Hercules
kentkilzya-
Hercules
Level 18
God Stats
80W - 70L
1,516 SR
Queue Stats
85W - 78L
1,340 Elo+
Solo
Team Averages
Level 12
1,378 SR
1,303 Elo+

VS

Team Averages
Level 12
1,420 SR
1,203 Elo+
Mercury
Mercury
IamNoob573
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,077 Elo+
Solo
Medusa
Medusa
Jratwell
Medusa
Level 17
God Stats
42W - 30L
1,307 SR
Queue Stats
138W - 147L
1,266 Elo+
Solo
Nemesis
Nemesis
Miklas129141
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,120 Elo+
Solo
Cthulhu
Cthulhu
RED-TEDDY-_-
Cthulhu
Level 5
God Stats
2W - 3L
1,260 SR
Queue Stats
4W - 7L
1,130 Elo+
Solo
Fenrir
Fenrir
iiZeuus
Fenrir
Level 25
God Stats
31W - 22L
1,533 SR
Queue Stats
108W - 105L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
18 / 8 / 6
19,182
1,066
39,492
25,054
10,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 12 / 15
17,257
959
23,941
26,044
12,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
20
1 / 9 / 15
15,152
842
11,412
24,359
19,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

20
0 / 15 / 7
14,208
789
9,771
24,820
10,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
kentkilzya-
Hercules
20
5 / 0 / 21
17,654
981
18,453
34,296
58,814
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IamNoob573
Mercury
20
2 / 13 / 12
14,362
798
12,992
25,997
11,034
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Jratwell
Medusa
20
16 / 6 / 12
19,489
1,083
45,450
27,397
13,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Miklas129141
Nemesis
20
5 / 10 / 15
15,622
868
12,803
24,931
11,559
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RED-TEDDY-_-
Cthulhu
20
4 / 1 / 18
16,089
894
14,413
16,428
24,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
iiZeuus
Fenrir
20
17 / 1 / 13
19,031
1,057
37,113
18,975
9,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
114
30
Kills
44
44
Deaths
31
64
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
18
8
6
2.63
W
Mercury
IamNoob573
Mercury
2
13
12
0.62
W
Medusa
Jratwell
Medusa
16
6
12
3.67
W
Nemesis
Miklas129141
Nemesis
5
10
15
1.25
W
Cthulhu
RED-TEDDY-_-
Cthulhu
4
1
18
13
L
6
12
15
1.13
L
Serqet
1
9
15
0.94
L
0
15
7
0.23
W
Fenrir
iiZeuus
Fenrir
17
1
13
23.5
L
Hercules
kentkilzya-
Hercules
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,069
Damage
122,771
134,573
Taken
113,728
112,011
Mitigated
70,998
32,952
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
39,492
17,050
0
7,030
25,054
10,447
0
2,859
22,195
70,170
0
W
Mercury
IamNoob573
Mercury
12,992
10,092
0
303
25,997
11,034
0
17,400
8,394
0
25,289
W
Medusa
Jratwell
Medusa
45,450
31,329
0
3,510
27,397
13,540
0
16,623
9,850
0
97,713
W
Nemesis
Miklas129141
Nemesis
12,803
7,452
0
944
24,931
11,559
0
18,561
6,370
0
28,337
W
Cthulhu
RED-TEDDY-_-
Cthulhu
14,413
178
457
0
16,428
24,986
0
10,289
6,139
39,007
0
L
23,941
9,131
7,271
6,800
26,044
12,408
0
3,685
22,359
62,689
0
L
Serqet
11,412
3,557
334
1,437
24,359
19,965
0
1,529
22,830
0
19,312
L
9,771
2,632
191
972
24,820
10,377
0
2,105
22,715
34,247
0
W
Fenrir
iiZeuus
Fenrir
37,113
12,170
0
2,111
18,975
9,879
0
10,331
8,374
0
56,867
L
Hercules
kentkilzya-
Hercules
18,453
6,507
0
8,917
34,296
58,814
0
4,235
30,061
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,453
Gold Earned
84,593
282
Minions Killed
250
3
Camps Cleared
15
1,396,040
Distance Traveled
1,628,885
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
19,182
1,066
68
4
3
317,069
0
W
Mercury
14,362
798
25
1
0
263,850
0
W
Medusa
19,489
1,083
127
7
1
300,561
0
W
Nemesis
15,622
868
15
1
6
303,444
0
W
Cthulhu
16,089
894
50
3
1
373,792
1
L
Olorun
17,257
959
100
6
0
284,585
0
L
Serqet
15,152
842
15
1
0
236,659
0
L
Ra
14,208
789
45
3
0
238,480
3
W
Fenrir
19,031
1,057
33
2
7
387,238
3
L
Hercules
17,654
981
54
3
0
319,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role