Player Matchup

Neith
Neith
CrashJuggernaut
Neith
Level 68
God Stats
35W - 24L
1,620 SR
Queue Stats
151W - 135L
1,427 Elo+
Party 2
Hades
Hades
Regnier 1179
Hades
Level 26
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 2
Sun Wukong
Sun Wukong
STAB Delta
Sun Wukong
Level 7
God Stats
1W - 4L
1,507 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Team Averages
Level 34
1,535 SR
1,263 Elo+

VS

Team Averages
Level 25
1,309 SR
1,401 Elo+
Chaac
Chaac
Deezblank
Chaac
Level 57
God Stats
44W - 45L
1,469 SR
Queue Stats
138W - 142L
1,401 Elo+
Party 1
Nemesis
Nemesis
prettyxflocka
Nemesis
Level 5
God Stats
3W - 8L
1,202 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
xtra harris
Ah Puch
Level 14
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 0
11,391
712
17,463
14,860
6,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 1
8,565
535
2,209
9,832
4,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
STAB Delta
Sun Wukong
12
0 / 3 / 6
9,288
581
2,969
9,301
4,854
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deezblank
Chaac
14
4 / 1 / 1
9,655
603
16,620
15,664
15,204
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
11
0 / 4 / 3
8,372
523
2,568
9,039
3,459
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
xtra harris
Ah Puch
10
1 / 3 / 4
8,518
532
4,742
4,439
2,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
5
5
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
Chaac
Deezblank
Chaac
4
1
1
4.5
W
0
1
1
0.5
W
Sun Wukong
STAB Delta
Sun Wukong
0
3
6
1
L
Nemesis
0
4
3
0.38
L
Ah Puch
xtra harris
Ah Puch
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
23,930
33,993
Taken
29,142
15,623
Mitigated
21,188
7,428
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,463
7,726
0
5,298
14,860
6,570
2,962
1,489
13,371
0
78,997
L
Chaac
Deezblank
Chaac
16,620
1,627
659
6,500
15,664
15,204
172
1,580
14,084
0
52,943
W
2,209
716
797
1,267
9,832
4,199
316
1,287
8,545
18,387
0
W
Sun Wukong
STAB Delta
Sun Wukong
2,969
462
0
66
9,301
4,854
0
1,970
7,331
0
12,576
L
Nemesis
2,568
273
0
200
9,039
3,459
0
144
8,895
0
8,925
L
Ah Puch
xtra harris
Ah Puch
4,742
180
0
455
4,439
2,525
23
508
3,931
18,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
26,545
185
Minions Killed
106
0
Camps Cleared
0
729,929
Distance Traveled
692,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,391
712
104
7
0
253,634
0
L
Chaac
9,655
603
57
4
0
286,854
0
W
Hades
8,565
535
66
4
0
220,254
0
W
Sun Wukong
9,288
581
15
1
0
256,041
0
L
Nemesis
8,372
523
14
1
0
246,863
1
L
Ah Puch
8,518
532
35
2
0
159,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role