Player Matchup

Awilix
Awilix
DIE011HARD
Awilix
Level 63
God Stats
4W - 5L
1,470 SR
Queue Stats
70W - 135L
1,128 Elo+
Party 2
Anubis
Anubis
Hasan_fenrir
Anubis
Level 40
God Stats
3W - 21L
1,387 SR
Queue Stats
29W - 53L
1,234 Elo+
Party 2
Merlin
Merlin
Sir_Mamadoxx
Merlin
Level 41
God Stats
2W - 6L
1,287 SR
Queue Stats
22W - 45L
1,192 Elo+
Party 2
Ne Zha
Ne Zha
persianwolfs
Ne Zha
Level 39
God Stats
0W - 3L
1,175 SR
Queue Stats
73W - 95L
1,254 Elo+
Party 2
Geb
Geb
saisoheili176
Geb
Level 37
God Stats
2W - 2L
1,368 SR
Queue Stats
45W - 87L
1,198 Elo+
Party 2
Team Averages
Level 44
1,337 SR
1,201 Elo+

VS

Team Averages
Level 56
1,498 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
Get__Punished
Tsukuyomi
Level 81
God Stats
18W - 14L
1,571 SR
Queue Stats
205W - 162L
1,492 Elo+
Party 1
King Arthur
King Arthur
SwrdSaintIsshin
King Arthur
Level 39
God Stats
3W - 2L
1,427 SR
Queue Stats
52W - 82L
1,257 Elo+
Solo
Nu Wa
Nu Wa
ThiccVodka
Nu Wa
Level 72
God Stats
126W - 80L
1,634 SR
Queue Stats
256W - 214L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
mlautnsd
Jormungandr
Level 68
God Stats
8W - 13L
1,356 SR
Queue Stats
245W - 255L
1,377 Elo+
Party 1
Neith
Neith
olavbergs123Olav
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DIE011HARD
Awilix
13
0 / 7 / 2
8,213
342
2,783
20,416
6,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
6
0 / 2 / 0
6,308
263
121
7,886
1,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
1 / 4 / 0
9,635
401
5,906
15,122
4,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
17
2 / 5 / 0
9,701
404
7,054
19,134
6,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
9,359
390
5,066
27,792
17,747
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Get__Punished
Tsukuyomi
20
9 / 0 / 6
15,157
632
17,750
19,342
9,942
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
SwrdSaintIsshin
King Arthur
19
3 / 0 / 2
13,020
543
3,632
12,522
8,170
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
20
10 / 0 / 5
14,358
598
38,840
7,360
3,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
mlautnsd
Jormungandr
16
2 / 0 / 14
13,156
548
8,207
12,332
14,886
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 3 / 7
11,704
488
6,465
9,907
3,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
24
24
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
DIE011HARD
Awilix
0
7
2
0.14
W
Tsukuyomi
Get__Punished
Tsukuyomi
9
0
6
12
L
Anubis
0
2
0
0
L
Merlin
1
4
0
0.25
W
King Arthur
SwrdSaintIsshin
King Arthur
3
0
2
4
W
Nu Wa
10
0
5
12.5
W
Jormungandr
mlautnsd
Jormungandr
2
0
14
9
W
0
3
7
1.17
L
Ne Zha
2
5
0
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
74,894
90,350
Taken
61,463
36,586
Mitigated
39,951
11,886
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DIE011HARD
Awilix
2,783
762
0
2,633
20,416
6,036
0
8,990
11,426
0
37,698
W
Tsukuyomi
Get__Punished
Tsukuyomi
17,750
5,515
0
11,162
19,342
9,942
1,841
2,210
17,132
0
153,479
L
Anubis
121
27
0
963
7,886
1,836
0
5,946
1,915
6,922
0
L
Merlin
5,906
506
131
1,082
15,122
4,552
252
7,175
7,722
67,973
0
W
King Arthur
SwrdSaintIsshin
King Arthur
3,632
291
0
4,282
12,522
8,170
3,741
2,778
9,174
0
65,211
W
Nu Wa
38,840
7,966
183
1,724
7,360
3,012
4,775
1,567
5,793
144,119
0
W
Jormungandr
mlautnsd
Jormungandr
8,207
2,189
0
1,106
12,332
14,886
1,802
2,979
9,353
47,275
0
W
6,465
3,087
0
1,122
9,907
3,941
2,144
1,559
8,348
0
52,039
L
Ne Zha
7,054
575
0
2,804
19,134
6,415
0
10,662
8,472
0
72,818
L
5,066
501
0
4,273
27,792
17,747
0
14,274
13,493
35,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
67,395
373
Minions Killed
656
0
Camps Cleared
0
1,726,604
Distance Traveled
2,271,113
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,213
342
61
3
0
477,008
3
W
Tsukuyomi
15,157
632
196
8
0
500,723
2
L
Anubis
6,308
263
9
0
0
65,686
0
L
Merlin
9,635
401
131
5
0
359,489
1
W
King Arthur
13,020
543
128
5
0
473,949
0
W
Nu Wa
14,358
598
155
6
0
442,557
2
W
Jormungandr
13,156
548
85
4
0
463,151
2
W
Neith
11,704
488
92
4
0
390,733
0
L
Ne Zha
9,701
404
115
5
0
456,488
7
L
Geb
9,359
390
57
2
0
367,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role