Player Matchup

Ymir
Ymir
ClujDevil
Ymir
Level 106
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 2
Nox
Nox
Doublea07
Nox
Level 86
God Stats
0W - 4L
1,502 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 2
Da Ji
Da Ji
Hexeconta
Da Ji
Level 64
God Stats
8W - 9L
1,609 SR
Queue Stats
25W - 29L
1,462 Elo+
Solo
Team Averages
Level 85
1,605 SR
1,410 Elo+

VS

Team Averages
Level 84
1,575 SR
1,427 Elo+
Chaac
Chaac
BabangidaRUS
Chaac
Level 125
God Stats
12W - 14L
1,529 SR
Queue Stats
160W - 184L
1,364 Elo+
Party 1
Apollo
Apollo
Danijs02
Apollo
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 217L
1,493 Elo+
Solo
Ymir
Ymir
UeefPalto
Ymir
Level 40
God Stats
7W - 3L
1,696 SR
Queue Stats
42W - 43L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 6 / 8
9,526
680
5,054
17,299
17,348
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 9
8,980
641
5,687
6,812
2,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Hexeconta
Da Ji
14
9 / 4 / 4
10,758
768
15,617
11,804
5,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
9,683
692
6,933
10,455
7,298
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Danijs02
Apollo
13
4 / 6 / 7
10,039
717
8,320
11,134
4,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
15
7 / 4 / 6
10,933
781
7,986
10,593
4,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
14
14
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Ymir
2
6
8
1
W
Apollo
Danijs02
Apollo
4
6
7
1.25
L
2
4
9
1.63
L
Da Ji
Hexeconta
Da Ji
9
4
4
2.75
W
Ymir
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
23,239
35,915
Taken
32,182
25,727
Mitigated
15,783
1,283
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,933
876
0
2,483
10,455
7,298
191
1,749
8,706
0
23,555
L
Ymir
5,054
832
0
0
17,299
17,348
224
4,772
12,527
23,830
0
W
Apollo
Danijs02
Apollo
8,320
5,096
0
983
11,134
4,178
2,000
3,736
7,398
0
47,772
L
5,687
1,003
0
690
6,812
2,999
481
1,393
5,419
26,503
0
L
Da Ji
Hexeconta
Da Ji
15,617
2,907
0
593
11,804
5,380
0
1,913
9,891
0
41,275
W
Ymir
7,986
1,242
0
1,580
10,593
4,307
581
5,316
5,277
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
30,655
128
Minions Killed
161
0
Camps Cleared
0
690,497
Distance Traveled
704,368
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,683
692
20
1
0
249,603
2
L
Ymir
9,526
680
33
2
0
215,689
1
W
Apollo
10,039
717
95
7
0
215,197
2
L
Nox
8,980
641
47
3
0
225,522
1
L
Da Ji
10,758
768
48
3
0
249,286
1
W
Ymir
10,933
781
46
3
0
239,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role