Player Matchup

Cthulhu
Cthulhu
KygameAzata
Cthulhu
Level 16
God Stats
0W - 3L
1,211 SR
Queue Stats
6W - 14L
1,291 Elo+
Party 1
Thor
Thor
RackCrock
Thor
Level 13
God Stats
0W - 4L
1,069 SR
Queue Stats
14W - 12L
1,434 Elo+
Solo
Mercury
Mercury
SHLIPIN
Mercury
Level 3
God Stats
3W - 2L
1,693 SR
Queue Stats
6W - 14L
1,291 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StayBlazin420
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,368 Elo+
Solo
Bakasura
Bakasura
slumpduck
Bakasura
Level 7
God Stats
3W - 10L
1,432 SR
Queue Stats
4W - 13L
1,237 Elo+
Solo
Team Averages
Level 11
1,381 SR
1,324 Elo+

VS

Team Averages
Level 21
1,508 SR
1,435 Elo+
Ra
Ra
CreeNation
Ra
Level 29
God Stats
15W - 11L
1,842 SR
Queue Stats
306W - 307L
1,539 Elo+
Solo
Cthulhu
Cthulhu
DANTEAMRP
Cthulhu
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 17L
1,323 Elo+
Solo
Achilles
Achilles
PeTrO96
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Medusa
Medusa
brn512
Medusa
Level 29
God Stats
25W - 23L
1,443 SR
Queue Stats
243W - 272L
1,377 Elo+
Solo
Jing Wei
Jing Wei
mordeu
Jing Wei
Level 28
God Stats
4W - 0L
1,253 SR
Queue Stats
45W - 35L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KygameAzata
Cthulhu
20
4 / 3 / 6
13,910
994
16,932
28,976
47,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
19
3 / 8 / 7
12,934
924
17,391
24,141
12,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
SHLIPIN
Mercury
19
4 / 13 / 6
13,020
930
14,822
29,217
15,184
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
StayBlazin420
Ah Muzen Cab
20
4 / 6 / 8
14,116
1,008
43,327
18,077
9,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
slumpduck
Bakasura
19
1 / 7 / 8
12,558
897
7,726
27,959
13,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 23
14,733
1,052
26,414
15,809
8,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DANTEAMRP
Cthulhu
20
0 / 4 / 27
13,516
965
17,773
29,920
43,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
PeTrO96
Achilles
20
4 / 9 / 20
13,342
953
13,260
24,043
14,090
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
brn512
Medusa
20
10 / 1 / 18
15,483
1,106
24,157
14,248
7,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
mordeu
Jing Wei
20
17 / 1 / 12
16,703
1,193
35,882
21,041
10,475
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
16
Kills
37
37
Deaths
16
35
Assists
100
Player
Kills
Deaths
Assists
KDA
W
6
1
23
17.5
W
Cthulhu
DANTEAMRP
Cthulhu
0
4
27
3.38
L
Cthulhu
KygameAzata
Cthulhu
4
3
6
2.33
W
Achilles
PeTrO96
Achilles
4
9
20
1.56
L
Thor
3
8
7
0.81
L
Mercury
SHLIPIN
Mercury
4
13
6
0.54
L
Ah Muzen Cab
StayBlazin420
Ah Muzen Cab
4
6
8
1.33
W
Medusa
brn512
Medusa
10
1
18
19
W
Jing Wei
mordeu
Jing Wei
17
1
12
23
L
Bakasura
slumpduck
Bakasura
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,198
Damage
117,486
128,370
Taken
105,061
97,740
Mitigated
84,147
7,200
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,414
2,133
2,739
2,443
15,809
8,076
0
3,700
12,034
55,094
0
W
Cthulhu
DANTEAMRP
Cthulhu
17,773
928
1,304
956
29,920
43,844
0
4,757
24,046
37,428
0
L
Cthulhu
KygameAzata
Cthulhu
16,932
1,589
1,384
784
28,976
47,001
0
10,822
18,154
39,562
0
W
Achilles
PeTrO96
Achilles
13,260
7,043
0
2,264
24,043
14,090
0
2,386
21,146
0
17,026
L
Thor
17,391
3,484
0
722
24,141
12,290
0
10,566
13,487
0
35,025
L
Mercury
SHLIPIN
Mercury
14,822
7,130
0
0
29,217
15,184
0
7,340
21,818
0
26,522
L
Ah Muzen Cab
StayBlazin420
Ah Muzen Cab
43,327
14,196
0
2,644
18,077
9,427
0
7,608
10,469
0
89,207
W
Medusa
brn512
Medusa
24,157
10,790
640
4,390
14,248
7,662
0
3,550
10,628
0
59,898
W
Jing Wei
mordeu
Jing Wei
35,882
26,038
0
5,862
21,041
10,475
0
2,539
18,378
0
60,031
L
Bakasura
slumpduck
Bakasura
7,726
4,741
0
1,666
27,959
13,838
0
7,851
20,108
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,538
Gold Earned
73,777
268
Minions Killed
298
7
Camps Cleared
4
1,433,491
Distance Traveled
1,295,846
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,733
1,052
91
7
2
293,101
0
W
Cthulhu
13,516
965
48
3
0
281,057
0
L
Cthulhu
13,910
994
54
4
1
280,247
0
W
Achilles
13,342
953
13
1
0
202,645
2
L
Thor
12,934
924
42
3
0
263,290
0
L
Mercury
13,020
930
29
2
1
308,042
0
L
Ah Muzen Cab
14,116
1,008
100
7
0
293,548
0
W
Medusa
15,483
1,106
93
7
1
234,098
2
W
Jing Wei
16,703
1,193
53
4
1
284,945
0
L
Bakasura
12,558
897
43
3
5
288,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role