Player Matchup

Thor
Thor
ASH1278
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,074 Elo+
Solo
Neith
Neith
Demon1cPrincess_
Neith
Level 26
God Stats
17W - 14L
1,540 SR
Queue Stats
38W - 45L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
l capivara l
Tsukuyomi
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 146L
1,374 Elo+
Solo
Artemis
Artemis
neveu-zone899
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
833 Elo+
Party 1
Ares
Ares
shotoo11
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,057 Elo+
Party 1
Team Averages
Level 13
1,508 SR
1,129 Elo+

VS

Team Averages
Level 20
1,494 SR
1,298 Elo+
Izanami
Izanami
FatNSquishy
Izanami
Level 15
God Stats
14W - 19L
1,410 SR
Queue Stats
96W - 101L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
LSC_nobble134
Sun Wukong
Level 15
God Stats
3W - 5L
1,369 SR
Queue Stats
127W - 123L
1,177 Elo+
Solo
Hel
Hel
Tang960213
Hel
Level 28
God Stats
21W - 26L
1,633 SR
Queue Stats
136W - 131L
1,394 Elo+
Solo
Geb
Geb
UrTrashcan8746
Geb
Level 25
God Stats
2W - 3L
1,557 SR
Queue Stats
60W - 55L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xxternal_Case
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASH1278
Thor
20
0 / 23 / 7
16,963
435
7,258
34,814
17,000
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 13 / 5
25,081
643
38,461
31,741
14,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
l capivara l
Tsukuyomi
20
26 / 9 / 12
26,715
685
67,672
55,013
33,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
14
0 / 20 / 0
12,608
323
3,403
21,453
7,433
Ares
16
1 / 22 / 2
14,247
365
4,934
33,128
19,399
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatNSquishy
Izanami
20
33 / 9 / 5
24,022
616
46,596
35,673
15,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
LSC_nobble134
Sun Wukong
20
20 / 6 / 9
19,646
504
27,069
36,698
47,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 13 / 11
21,959
563
22,360
40,154
19,838
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 1 / 1
10,469
268
259
2,751
602
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Xxternal_Case
Tsukuyomi
20
12 / 19 / 12
17,498
449
27,470
46,078
20,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
47
Kills
80
87
Deaths
48
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
ASH1278
Thor
0
23
7
0.15
W
20
13
5
1.73
L
Izanami
FatNSquishy
Izanami
33
9
5
3.94
L
Sun Wukong
LSC_nobble134
Sun Wukong
20
6
9
4.08
L
14
13
11
1.5
L
1
1
1
1.5
L
Tsukuyomi
Xxternal_Case
Tsukuyomi
12
19
12
0.95
W
Tsukuyomi
l capivara l
Tsukuyomi
26
9
12
3.56
W
Artemis
0
20
0
0
W
Ares
1
22
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,728
Damage
123,754
176,149
Taken
161,354
91,446
Mitigated
104,635
36,068
Healing
38,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ASH1278
Thor
7,258
2,895
0
44
34,814
17,000
4,237
2,786
31,752
0
64,780
W
38,461
22,857
0
6,210
31,741
14,610
8,698
5,982
25,634
0
144,922
L
Izanami
FatNSquishy
Izanami
46,596
35,122
0
70
35,673
15,671
0
571
35,102
0
195,924
L
Sun Wukong
LSC_nobble134
Sun Wukong
27,069
10,712
0
13,222
36,698
47,560
3,811
2,142
34,556
0
126,561
L
22,360
1,034
1,682
14,253
40,154
19,838
106
102
40,052
143,998
0
L
259
108
0
572
2,751
602
0
0
2,751
5,437
0
L
Tsukuyomi
Xxternal_Case
Tsukuyomi
27,470
12,130
0
8,583
46,078
20,964
873
3,603
42,475
0
121,905
W
Tsukuyomi
l capivara l
Tsukuyomi
67,672
23,210
0
29,814
55,013
33,004
5,685
11,809
43,068
0
220,534
W
Artemis
3,403
1,435
0
0
21,453
7,433
1,077
453
20,850
0
24,362
W
Ares
4,934
751
0
0
33,128
19,399
1,136
4,593
28,410
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,614
Gold Earned
93,594
550
Minions Killed
788
0
Camps Cleared
0
2,699,205
Distance Traveled
2,572,526
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,963
435
110
3
0
541,486
1
W
Neith
25,081
643
195
5
0
487,844
6
L
Izanami
24,022
616
276
7
0
659,919
1
L
Sun Wukong
19,646
504
179
5
0
675,737
4
L
Hel
21,959
563
202
5
0
647,334
23
L
Geb
10,469
268
13
0
0
40,812
0
L
Tsukuyomi
17,498
449
118
3
0
548,724
0
W
Tsukuyomi
26,715
685
199
5
0
734,439
0
W
Artemis
12,608
323
14
0
0
448,666
0
W
Ares
14,247
365
32
1
0
486,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role