Player Matchup

Kukulkan
Kukulkan
Acemaier616
Kukulkan
Level 27
God Stats
36W - 41L
1,439 SR
Queue Stats
47W - 70L
1,083 Elo+
Solo
Cernunnos
Cernunnos
Elgrandetoot
Cernunnos
Level 18
God Stats
2W - 3L
1,652 SR
Queue Stats
9W - 17L
1,117 Elo+
Party 2
Ymir
Ymir
Stoned_Jesus_
Ymir
Level 26
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 20L
1,126 Elo+
Party 2
Team Averages
Level 24
1,588 SR
1,109 Elo+

VS

Team Averages
Level 18
1,576 SR
1,069 Elo+
Neith
Neith
Duckie314
Neith
Level 18
God Stats
28W - 18L
1,460 SR
Queue Stats
34W - 45L
1,101 Elo+
Party 1
Sol
Sol
JCmushr00m
Sol
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
41W - 73L
1,034 Elo+
Party 1
Da Ji
Da Ji
Panna671
Da Ji
Level 7
God Stats
2W - 2L
1,776 SR
Queue Stats
3W - 8L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acemaier616
Kukulkan
14
3 / 9 / 6
11,420
634
7,679
11,558
5,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Elgrandetoot
Cernunnos
15
6 / 8 / 4
12,386
688
12,373
20,452
6,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 8 / 6
11,762
653
7,620
23,221
18,471
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duckie314
Neith
17
10 / 1 / 12
13,136
730
18,185
14,431
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 16
12,100
672
16,819
17,960
6,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Panna671
Da Ji
15
14 / 4 / 8
13,096
728
14,961
14,713
9,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
25
25
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acemaier616
Kukulkan
3
9
6
0.67
W
Neith
Duckie314
Neith
10
1
12
16
L
Cernunnos
Elgrandetoot
Cernunnos
6
8
4
1
W
1
6
16
1.5
W
Da Ji
Panna671
Da Ji
14
4
8
4.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
49,965
55,231
Taken
47,104
30,408
Mitigated
20,819
4,500
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acemaier616
Kukulkan
7,679
127
0
0
11,558
5,282
512
2,306
9,102
43,288
0
W
Neith
Duckie314
Neith
18,185
10,602
1,247
7,197
14,431
5,339
2,108
5,664
8,767
0
72,875
L
Cernunnos
Elgrandetoot
Cernunnos
12,373
6,755
0
2,956
20,452
6,655
0
6,295
13,907
0
34,999
W
16,819
3,126
788
6,950
17,960
6,137
100
5,975
11,985
75,283
0
W
Da Ji
Panna671
Da Ji
14,961
3,929
587
2,516
14,713
9,343
1,271
3,692
11,021
0
30,213
L
7,620
1,967
761
783
23,221
18,471
0
8,218
14,861
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
38,332
153
Minions Killed
206
0
Camps Cleared
0
726,655
Distance Traveled
886,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,420
634
77
4
0
218,084
0
W
Neith
13,136
730
89
5
0
326,648
4
L
Cernunnos
12,386
688
61
3
0
233,220
0
W
Sol
12,100
672
99
6
0
268,972
0
W
Da Ji
13,096
728
18
1
0
290,663
0
L
Ymir
11,762
653
15
1
0
275,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role