Player Matchup

Chaac
Chaac
LoF Oxygen
Chaac
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 48L
1,608 Elo+
Party 1
Olorun
Olorun
irichiardo
Olorun
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo
Rama
Rama
ll Painn
Rama
Level 87
God Stats
6W - 1L
1,602 SR
Queue Stats
461W - 410L
1,514 Elo+
Party 1
Team Averages
Level 39
1,458 SR
1,583 Elo+

VS

Team Averages
Level 14
1,516 SR
1,335 Elo+
Pele
Pele
Eu_Samuell
Pele
Level 12
God Stats
0W - 3L
1,499 SR
Queue Stats
1W - 4L
1,445 Elo+
Solo
Thanatos
Thanatos
gavin70089
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Nemesis
Nemesis
j ammmn
Nemesis
Level 25
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 0 / 17
10,877
906
13,155
8,286
7,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
irichiardo
Olorun
11
5 / 3 / 16
9,200
767
6,580
9,383
4,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
14
19 / 1 / 7
11,148
929
12,095
5,733
1,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,389
699
8,245
12,538
4,226
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
gavin70089
Thanatos
8
0 / 15 / 2
6,872
573
648
12,494
3,882
Nemesis
j ammmn
Nemesis
10
1 / 12 / 1
7,098
592
2,939
14,530
4,784
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
33
Kills
3
4
Deaths
33
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Chaac
9
0
17
17.5
L
Thanatos
gavin70089
Thanatos
0
15
2
0.07
W
Olorun
irichiardo
Olorun
5
3
16
4.33
L
Nemesis
j ammmn
Nemesis
1
12
1
0.13
W
Rama
19
1
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
11,832
23,402
Taken
39,562
14,564
Mitigated
12,892
10,419
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,245
1,089
0
3,895
12,538
4,226
0
2,720
9,318
0
35,937
W
Chaac
13,155
2,012
0
3,480
8,286
7,835
0
0
8,286
0
36,206
L
Thanatos
gavin70089
Thanatos
648
0
0
753
12,494
3,882
0
1,336
10,683
0
2,972
W
Olorun
irichiardo
Olorun
6,580
3,783
869
2,719
9,383
4,880
393
0
9,383
10,343
0
L
Nemesis
j ammmn
Nemesis
2,939
544
0
786
14,530
4,784
0
2,001
12,204
0
7,890
W
Rama
12,095
10,161
0
3,351
5,733
1,849
2,241
28
5,705
0
43,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
22,359
131
Minions Killed
63
0
Camps Cleared
0
568,404
Distance Traveled
579,602
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,389
699
54
5
0
217,554
0
W
Chaac
10,877
906
48
4
0
234,370
0
L
Thanatos
6,872
573
2
0
0
152,159
1
W
Olorun
9,200
767
7
1
0
167,821
1
L
Nemesis
7,098
592
7
1
0
209,889
0
W
Rama
11,148
929
76
6
0
166,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role