Player Matchup

Da Ji
Da Ji
Althus2111
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,489 Elo+
Party 2
Geb
Geb
Danzarlo
Geb
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,463 Elo+
Party 2
Neith
Neith
Lunatic916
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ceacky3
He Bo
Level 43
God Stats
6W - 8L
1,497 SR
Queue Stats
202W - 243L
1,417 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 44
God Stats
98W - 105L
1,523 SR
Queue Stats
166W - 182L
1,438 Elo+
Solo
Team Averages
Level 53
1,504 SR
1,462 Elo+

VS

Team Averages
Level 77
1,415 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Meghuzlak
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,425 Elo+
Party 1
Chang'e
Chang'e
SIaIZIa
Chang'e
Level 43
God Stats
1W - 0L
1,295 SR
Queue Stats
9W - 1L
1,838 Elo+
Solo
Nemesis
Nemesis
Satangel
Nemesis
Level 129
God Stats
4W - 1L
1,654 SR
Queue Stats
166W - 144L
1,476 Elo+
Party 1
Izanami
Izanami
SkuzieXD
Izanami
Level 63
God Stats
8W - 9L
1,334 SR
Queue Stats
64W - 55L
1,425 Elo+
Party 1
Mulan
Mulan
YariNDinK
Mulan
Level 126
God Stats
2W - 1L
1,294 SR
Queue Stats
174W - 165L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 12 / 1
10,452
523
10,784
19,930
6,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 7 / 7
10,563
528
10,454
18,594
15,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
13
1 / 7 / 7
8,184
409
12,702
14,628
4,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
ceacky3
He Bo
14
2 / 8 / 2
8,891
445
7,048
17,022
4,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
plushok1
Nu Wa
15
1 / 9 / 5
9,532
477
15,979
14,920
6,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Meghuzlak
Baron Samedi
20
14 / 2 / 4
14,115
706
15,526
17,037
8,642
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
SIaIZIa
Chang'e
16
2 / 4 / 16
11,994
600
9,998
20,150
15,838
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Satangel
Nemesis
19
10 / 4 / 9
13,601
680
14,717
18,942
6,840
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SkuzieXD
Izanami
16
11 / 3 / 7
12,393
620
21,869
20,712
8,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
YariNDinK
Mulan
19
6 / 0 / 7
13,467
673
9,811
11,523
11,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
13
Kills
43
43
Deaths
13
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
12
1
0.54
L
3
7
7
0.93
L
Neith
1
7
7
0.64
W
Baron Samedi
Meghuzlak
Baron Samedi
14
2
4
8
W
Chang'e
SIaIZIa
Chang'e
2
4
16
2.5
W
Nemesis
Satangel
Nemesis
10
4
9
3.63
W
Izanami
SkuzieXD
Izanami
11
3
7
4.83
W
Mulan
YariNDinK
Mulan
6
0
7
9.5
L
He Bo
ceacky3
He Bo
2
8
2
0.38
L
Nu Wa
plushok1
Nu Wa
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
71,921
85,094
Taken
88,364
37,088
Mitigated
51,396
12,462
Healing
48,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,784
4,202
0
2,203
19,930
6,443
0
4,735
15,145
0
33,673
L
10,454
1,896
0
0
18,594
15,150
29
7,131
11,463
25,180
0
L
Neith
12,702
6,261
1,016
3,003
14,628
4,978
474
4,593
9,985
0
62,243
W
Baron Samedi
Meghuzlak
Baron Samedi
15,526
1,615
1,078
8,907
17,037
8,642
1,744
7,508
9,529
99,357
0
W
Chang'e
SIaIZIa
Chang'e
9,998
1,696
7,995
8,828
20,150
15,838
944
8,680
11,470
34,682
0
W
Nemesis
Satangel
Nemesis
14,717
6,546
0
7,882
18,942
6,840
5,219
6,237
12,705
0
97,887
W
Izanami
SkuzieXD
Izanami
21,869
14,814
0
8,650
20,712
8,611
5,986
6,358
14,354
0
86,257
W
Mulan
YariNDinK
Mulan
9,811
1,253
0
5,534
11,523
11,465
2,101
4,698
6,825
0
73,732
L
He Bo
ceacky3
He Bo
7,048
277
0
4,505
17,022
4,427
0
1,525
15,222
40,761
0
L
Nu Wa
plushok1
Nu Wa
15,979
2,776
122
1,613
14,920
6,090
917
7,540
7,330
67,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
65,570
327
Minions Killed
634
0
Camps Cleared
0
1,663,561
Distance Traveled
1,827,110
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,452
523
42
2
0
323,435
0
L
Geb
10,563
528
16
1
0
379,403
0
L
Neith
8,184
409
94
5
0
319,950
2
W
Baron Samedi
14,115
706
172
9
0
367,424
3
W
Chang'e
11,994
600
47
2
0
337,664
7
W
Nemesis
13,601
680
134
7
0
392,290
0
W
Izanami
12,393
620
128
6
0
346,581
4
W
Mulan
13,467
673
153
8
0
383,151
4
L
He Bo
8,891
445
69
3
0
355,294
2
L
Nu Wa
9,532
477
106
5
0
285,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role