Player Matchup

Serqet
Serqet
DANTE5550
Serqet
Level 22
God Stats
2W - 3L
1,345 SR
Queue Stats
61W - 87L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Exkaliator
Cthulhu
Level 8
God Stats
8W - 2L
1,885 SR
Queue Stats
51W - 76L
1,390 Elo+
Party 2
Olorun
Olorun
MrRambos
Olorun
Level 13
God Stats
2W - 0L
1,765 SR
Queue Stats
6W - 4L
1,307 Elo+
Party 2
Neith
Neith
TheHaos262
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,241 Elo+
Party 2
Achilles
Achilles
lRussianBoyI
Achilles
Level 27
God Stats
6W - 3L
1,694 SR
Queue Stats
28W - 24L
1,474 Elo+
Solo
Team Averages
Level 18
1,638 SR
1,375 Elo+

VS

Team Averages
Level 13
1,471 SR
1,267 Elo+
Kukulkan
Kukulkan
Artemkin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Bellona
Bellona
Revolt Sm0ke
Bellona
Level 13
God Stats
1W - 1L
1,677 SR
Queue Stats
16W - 38L
1,215 Elo+
Party 1
Bakasura
Bakasura
Voxista
Bakasura
Level 18
God Stats
25W - 12L
1,612 SR
Queue Stats
81W - 65L
1,406 Elo+
Solo
Jormungandr
Jormungandr
ziboulette
Jormungandr
Level 14
God Stats
0W - 3L
1,098 SR
Queue Stats
19W - 39L
1,236 Elo+
Party 1
Izanami
Izanami
Аркелан
Izanami
Level 18
God Stats
4W - 6L
1,466 SR
Queue Stats
26W - 37L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DANTE5550
Serqet
5
0 / 2 / 4
3,994
499
933
4,972
980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Exkaliator
Cthulhu
7
3 / 0 / 4
4,794
599
1,228
3,889
1,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
MrRambos
Olorun
8
4 / 1 / 1
5,284
661
4,557
4,377
1,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
8
1 / 0 / 5
4,764
596
2,258
2,198
468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
lRussianBoyI
Achilles
8
4 / 2 / 0
4,955
619
3,625
4,949
2,244
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artemkin
Kukulkan
5
0 / 2 / 0
3,630
454
806
2,750
827
Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Revolt Sm0ke
Bellona
6
0 / 4 / 1
3,970
496
1,932
4,526
3,926
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Voxista
Bakasura
9
4 / 3 / 0
5,711
714
3,424
7,139
2,125
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ziboulette
Jormungandr
6
0 / 1 / 0
3,734
467
1,208
2,982
1,291
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 2 / 0
3,993
499
1,697
3,028
830
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
4
5
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Artemkin
Kukulkan
0
2
0
0
W
Serqet
DANTE5550
Serqet
0
2
4
1
W
Cthulhu
Exkaliator
Cthulhu
3
0
4
5
W
Olorun
MrRambos
Olorun
4
1
1
4.5
L
Bellona
Revolt Sm0ke
Bellona
0
4
1
0.13
W
Neith
1
0
5
3.5
L
Bakasura
Voxista
Bakasura
4
3
0
1.33
W
Achilles
lRussianBoyI
Achilles
4
2
0
2
L
Jormungandr
ziboulette
Jormungandr
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
9,067
20,385
Taken
20,425
6,551
Mitigated
8,999
5,411
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Artemkin
Kukulkan
806
197
0
1,006
2,750
827
0
2,002
748
7,361
0
W
Serqet
DANTE5550
Serqet
933
535
0
1,539
4,972
980
0
84
4,820
0
10,624
W
Cthulhu
Exkaliator
Cthulhu
1,228
104
0
619
3,889
1,622
0
682
3,032
7,638
0
W
Olorun
MrRambos
Olorun
4,557
1,968
82
1,822
4,377
1,237
777
667
3,585
25,193
0
L
Bellona
Revolt Sm0ke
Bellona
1,932
668
0
25
4,526
3,926
0
0
4,526
0
8,207
W
Neith
2,258
1,322
0
1,249
2,198
468
315
331
1,792
0
18,581
L
Bakasura
Voxista
Bakasura
3,424
2,429
0
2,776
7,139
2,125
0
2,468
4,515
0
24,149
W
Achilles
lRussianBoyI
Achilles
3,625
1,902
0
100
4,949
2,244
0
0
4,864
0
14,662
L
Jormungandr
ziboulette
Jormungandr
1,208
380
0
175
2,982
1,291
0
497
2,485
9,036
0
L
1,697
1,231
0
642
3,028
830
0
818
2,210
0
17,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
21,038
152
Minions Killed
125
0
Camps Cleared
0
759,300
Distance Traveled
635,879
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,630
454
14
2
0
78,409
0
W
Serqet
3,994
499
17
2
0
169,160
1
W
Cthulhu
4,794
599
19
2
0
159,809
3
W
Olorun
5,284
661
35
4
0
141,419
2
L
Bellona
3,970
496
8
1
0
140,177
0
W
Neith
4,764
596
52
7
0
130,664
1
L
Bakasura
5,711
714
57
7
0
165,398
0
W
Achilles
4,955
619
29
4
0
158,248
0
L
Jormungandr
3,734
467
14
2
0
137,206
1
L
Izanami
3,993
499
32
4
0
114,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role