Player Matchup

The Morrigan
The Morrigan
Bruhmanfifflow
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,479 Elo+
Solo
Neith
Neith
Heisenberg0594
Neith
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
4W - 6L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Number1Fenix
Baron Samedi
Level 27
God Stats
26W - 23L
1,551 SR
Queue Stats
243W - 265L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
peezin
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
rawrs1
Ratatoskr
Level 14
God Stats
3W - 4L
1,690 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,449 Elo+

VS

Team Averages
Level 12
1,617 SR
1,522 Elo+
Neith
Neith
WCNMLGBA
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Solo
Jormungandr
Jormungandr
andzej6667
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,405 Elo+
Solo
Ares
Ares
ivadkidd
Ares
Level 15
God Stats
10W - 1L
1,988 SR
Queue Stats
34W - 30L
1,547 Elo+
Solo
Fenrir
Fenrir
norahsbugs
Fenrir
Level 25
God Stats
14W - 27L
1,344 SR
Queue Stats
36W - 66L
1,230 Elo+
Solo
Zeus
Zeus
Реванилс
Zeus
Level 8
God Stats
4W - 0L
1,752 SR
Queue Stats
15W - 11L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bruhmanfifflow
The Morrigan
20
4 / 7 / 10
13,660
911
14,828
16,233
6,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 5 / 9
13,157
877
11,934
13,165
4,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Number1Fenix
Baron Samedi
20
2 / 6 / 16
14,114
941
14,489
18,559
17,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
peezin
Sun Wukong
20
9 / 4 / 14
15,528
1,035
32,309
32,812
40,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
rawrs1
Ratatoskr
20
8 / 11 / 9
14,857
990
18,119
27,559
10,027
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

11

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
WCNMLGBA
Neith
20
15 / 6 / 10
17,490
1,166
26,948
17,501
9,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
andzej6667
Jormungandr
19
1 / 6 / 15
12,769
851
9,797
17,530
18,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
3 / 4 / 26
14,815
988
24,088
24,143
29,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
norahsbugs
Fenrir
19
5 / 6 / 12
13,370
891
8,770
26,875
28,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
9 / 4 / 16
16,187
1,079
31,353
12,518
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
112
26
Kills
33
33
Deaths
26
58
Assists
79
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bruhmanfifflow
The Morrigan
4
7
10
1.29
L
3
5
9
1.5
L
Baron Samedi
Number1Fenix
Baron Samedi
2
6
16
1.67
W
Neith
WCNMLGBA
Neith
15
6
10
3.33
W
Jormungandr
andzej6667
Jormungandr
1
6
15
1.42
W
Ares
3
4
26
4
W
Fenrir
norahsbugs
Fenrir
5
6
12
1.83
L
Sun Wukong
peezin
Sun Wukong
9
4
14
4
L
Ratatoskr
rawrs1
Ratatoskr
8
11
9
1.14
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,679
Damage
100,956
108,328
Taken
98,567
79,639
Mitigated
90,834
13,682
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bruhmanfifflow
The Morrigan
14,828
1,648
0
0
16,233
6,511
0
10,446
5,712
28,795
817
L
11,934
5,106
0
1,506
13,165
4,934
0
7,423
5,717
0
25,447
L
Baron Samedi
Number1Fenix
Baron Samedi
14,489
1,419
3,297
2,428
18,559
17,223
0
11,059
7,384
46,282
0
W
Neith
WCNMLGBA
Neith
26,948
12,761
0
3,655
17,501
9,017
0
4,576
12,675
0
74,363
W
Jormungandr
andzej6667
Jormungandr
9,797
2,497
0
539
17,530
18,729
0
5,642
11,688
19,157
0
W
Ares
24,088
644
0
0
24,143
29,203
0
9,657
14,261
42,356
0
W
Fenrir
norahsbugs
Fenrir
8,770
1,801
0
226
26,875
28,341
0
7,129
19,283
0
11,276
L
Sun Wukong
peezin
Sun Wukong
32,309
6,095
0
4,703
32,812
40,944
0
19,561
12,976
0
64,196
L
Ratatoskr
rawrs1
Ratatoskr
18,119
10,867
0
1,748
27,559
10,027
0
16,083
11,301
0
33,116
W
31,353
4,889
0
762
12,518
5,544
0
1,471
10,897
75,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,316
Gold Earned
74,631
249
Minions Killed
260
5
Camps Cleared
5
1,304,873
Distance Traveled
1,265,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,660
911
42
3
0
228,715
0
L
Neith
13,157
877
32
2
0
233,570
1
L
Baron Samedi
14,114
941
71
5
1
253,905
1
W
Neith
17,490
1,166
108
7
1
255,953
0
W
Jormungandr
12,769
851
15
1
1
172,855
1
W
Ares
14,815
988
22
1
1
299,246
0
W
Fenrir
13,370
891
3
0
1
282,855
1
L
Sun Wukong
15,528
1,035
74
5
2
305,411
0
L
Ratatoskr
14,857
990
30
2
2
283,272
0
W
Zeus
16,187
1,079
112
7
1
254,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role