Player Matchup

Ullr
Ullr
MatHexik
Ullr
Level 24
God Stats
1W - 7L
1,200 SR
Queue Stats
47W - 50L
1,529 Elo+
Solo
Chaac
Chaac
Solrac01
Chaac
Level 7
God Stats
3W - 1L
1,345 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
aaaaaaaastrox
Anubis
Level 15
God Stats
3W - 4L
1,278 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 15
1,274 SR
1,510 Elo+

VS

Team Averages
Level 62
1,387 SR
1,412 Elo+
Arachne
Arachne
LifeSupportXD
Arachne
Level 15
God Stats
1W - 1L
1,543 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
RkRook
Cthulhu
Level 56
God Stats
1W - 1L
1,365 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Hel
Hel
Vavilenus
Hel
Level 116
God Stats
2W - 3L
1,254 SR
Queue Stats
29W - 52L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 5 / 1
9,825
546
11,704
18,615
5,276
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Solrac01
Chaac
12
0 / 6 / 2
9,338
519
8,383
17,754
14,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 1
9,606
534
10,017
14,316
5,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
12 / 0 / 5
13,288
738
12,957
14,629
5,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
RkRook
Cthulhu
16
4 / 1 / 12
13,137
730
18,509
17,555
14,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 1 / 13
11,383
632
9,031
10,628
3,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
0
5
14.5
L
Ullr
1
5
1
0.3
W
Cthulhu
RkRook
Cthulhu
4
1
12
10
L
Chaac
Solrac01
Chaac
0
6
2
0.17
W
1
1
13
7.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
40,497
50,685
Taken
42,812
24,862
Mitigated
23,968
10,567
Healing
27,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,957
9,716
476
7,909
14,629
5,374
704
3,550
10,929
0
62,984
L
Ullr
11,704
3,182
0
2,048
18,615
5,276
0
8,167
10,448
0
32,316
W
Cthulhu
RkRook
Cthulhu
18,509
919
0
2,092
17,555
14,872
472
5,420
11,826
57,640
0
L
Chaac
Solrac01
Chaac
8,383
1,344
0
5,562
17,754
14,473
0
10,629
7,125
0
31,449
W
9,031
233
9,490
7,108
10,628
3,722
741
1,669
8,734
56,992
0
L
10,017
547
0
2,957
14,316
5,113
31
8,747
5,569
36,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
37,808
129
Minions Killed
196
0
Camps Cleared
0
868,040
Distance Traveled
1,010,119
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,288
738
46
3
0
356,438
0
L
Ullr
9,825
546
34
2
0
348,894
3
W
Cthulhu
13,137
730
68
4
0
348,070
0
L
Chaac
9,338
519
38
2
0
278,547
0
W
Hel
11,383
632
82
5
0
305,611
3
L
Anubis
9,606
534
57
3
0
240,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role