Player Matchup

Sol
Sol
Cutojuas
Sol
Level 27
God Stats
9W - 15L
1,424 SR
Queue Stats
26W - 41L
1,320 Elo+
Solo
Merlin
Merlin
Dothrakin
Merlin
Level 149
God Stats
313W - 351L
1,525 SR
Queue Stats
951W - 999L
1,494 Elo+
Solo
Kukulkan
Kukulkan
JupiterCrash_007
Kukulkan
Level 18
God Stats
21W - 20L
1,523 SR
Queue Stats
35W - 49L
1,273 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,362 Elo+

VS

Team Averages
Level 37
1,503 SR
1,447 Elo+
Chang'e
Chang'e
GrizzIyTheGod
Chang'e
Level 78
God Stats
5W - 5L
1,489 SR
Queue Stats
160W - 162L
1,449 Elo+
Solo
Cthulhu
Cthulhu
III-Voltii-III
Cthulhu
Level 26
God Stats
4W - 11L
1,522 SR
Queue Stats
16W - 25L
1,393 Elo+
Solo
Osiris
Osiris
Sherock71
Osiris
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
9,762
651
11,187
6,850
2,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Dothrakin
Merlin
12
6 / 2 / 5
10,141
676
13,434
9,932
3,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 2 / 3
9,588
639
6,769
4,500
1,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 3 / 1
9,017
601
6,986
11,946
4,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
9,009
601
6,758
12,112
7,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Sherock71
Osiris
10
1 / 8 / 2
8,362
557
2,025
13,195
6,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Merlin
Dothrakin
Merlin
6
2
5
4.25
L
Chang'e
2
3
1
0.83
L
2
1
1
2.5
W
3
2
3
2.25
L
Osiris
Sherock71
Osiris
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
15,769
21,282
Taken
37,253
7,008
Mitigated
18,095
7,879
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,187
2,097
0
2,704
6,850
2,094
215
3,467
3,383
30,934
0
W
Merlin
Dothrakin
Merlin
13,434
541
0
4,012
9,932
3,372
170
7,258
2,674
47,256
0
L
Chang'e
6,986
327
822
4,105
11,946
4,166
528
9,685
2,261
27,220
0
L
6,758
90
578
728
12,112
7,279
0
10,268
1,844
40,750
0
W
6,769
70
542
621
4,500
1,542
301
3,087
1,413
44,108
0
L
Osiris
Sherock71
Osiris
2,025
400
0
354
13,195
6,650
0
11,484
1,711
0
8,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
26,388
172
Minions Killed
118
0
Camps Cleared
0
825,413
Distance Traveled
775,662
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,762
651
32
2
0
280,422
2
W
Merlin
10,141
676
54
4
0
269,333
5
L
Chang'e
9,017
601
53
4
0
277,865
2
L
Cthulhu
9,009
601
54
4
0
287,099
4
W
Kukulkan
9,588
639
86
6
0
275,658
5
L
Osiris
8,362
557
11
1
0
210,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role