Player Matchup

Pele
Pele
ASaltyKid
Pele
Level 29
God Stats
11W - 12L
1,348 SR
Queue Stats
170W - 181L
1,302 Elo+
Party 1
Thor
Thor
CornyBeet434694
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
Debiruita
Rama
Level 29
God Stats
7W - 8L
1,410 SR
Queue Stats
102W - 111L
1,221 Elo+
Solo
Cthulhu
Cthulhu
Ghilliescopes
Cthulhu
Level 28
God Stats
6W - 3L
1,502 SR
Queue Stats
106W - 98L
1,265 Elo+
Solo
Poseidon
Poseidon
Xeno7612
Poseidon
Level 28
God Stats
5W - 4L
1,192 SR
Queue Stats
95W - 125L
1,222 Elo+
Party 1
Team Averages
Level 23
1,390 SR
1,302 Elo+

VS

Team Averages
Level 13
1,486 SR
1,142 Elo+
Anubis
Anubis
DrAKo Wlf216
Anubis
Level 25
God Stats
3W - 3L
1,600 SR
Queue Stats
29W - 23L
1,371 Elo+
Solo
Olorun
Olorun
custode_bancaria
Olorun
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 6L
775 Elo+
Solo
Medusa
Medusa
damnitbuckeh
Medusa
Level 13
God Stats
5W - 8L
1,522 SR
Queue Stats
7W - 9L
1,286 Elo+
Solo
Susano
Susano
dragon1235688756
Susano
Level 14
God Stats
8W - 10L
1,484 SR
Queue Stats
11W - 21L
1,169 Elo+
Solo
Xing Tian
Xing Tian
schneakx
Xing Tian
Level 8
God Stats
4W - 8L
1,650 SR
Queue Stats
30W - 47L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 4 / 11
11,892
626
19,128
20,024
8,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 8 / 2
6,889
363
787
9,683
2,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rama
15
9 / 3 / 9
10,538
555
9,960
13,820
5,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
8 / 1 / 6
10,252
540
11,818
12,369
16,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Xeno7612
Poseidon
15
16 / 6 / 11
11,229
591
21,596
14,413
4,455
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 7 / 4
8,891
468
9,778
10,331
3,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 12 / 2
7,451
392
3,857
15,034
4,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
10 / 4 / 4
11,607
611
18,454
14,702
5,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 10 / 2
7,480
394
6,733
18,120
5,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
schneakx
Xing Tian
13
2 / 13 / 8
9,214
485
3,409
23,349
12,386
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
44
Kills
21
22
Deaths
46
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
11
4
11
4.13
W
0
8
2
0.13
W
Rama
9
3
9
4.5
L
Anubis
5
7
4
1
W
Cthulhu
8
1
6
11
W
Poseidon
Xeno7612
Poseidon
16
6
11
3.58
L
3
12
2
0.33
L
Medusa
10
4
4
3
L
1
10
2
0.2
L
Xing Tian
schneakx
Xing Tian
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,289
Damage
42,231
70,309
Taken
81,536
37,024
Mitigated
30,974
17,164
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,128
5,181
498
7,855
20,024
8,117
2,710
4,857
15,167
0
110,361
W
787
407
0
585
9,683
2,133
0
1,661
6,977
0
8,170
W
Rama
9,960
8,718
0
3,280
13,820
5,451
2,314
3,313
10,507
0
59,087
L
Anubis
9,778
1,031
0
1,615
10,331
3,727
1,236
4,289
6,042
32,157
0
W
Cthulhu
11,818
2,636
674
0
12,369
16,868
683
1,649
10,720
47,179
0
W
Poseidon
Xeno7612
Poseidon
21,596
4,448
872
3,400
14,413
4,455
654
5,564
8,849
54,643
0
L
3,857
3,091
236
920
15,034
4,007
138
4,024
11,010
20,868
0
L
Medusa
18,454
10,696
0
0
14,702
5,046
595
5,478
9,224
0
56,190
L
6,733
1,862
0
2,270
18,120
5,808
0
9,809
8,311
0
26,441
L
Xing Tian
schneakx
Xing Tian
3,409
947
0
0
23,349
12,386
130
9,814
13,535
13,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
44,643
357
Minions Killed
213
0
Camps Cleared
0
1,677,180
Distance Traveled
1,349,317
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,892
626
148
8
0
400,579
0
W
Thor
6,889
363
7
0
0
302,403
1
W
Rama
10,538
555
82
4
0
327,458
4
L
Anubis
8,891
468
52
3
0
206,760
4
W
Cthulhu
10,252
540
56
3
0
310,809
0
W
Poseidon
11,229
591
64
3
0
335,931
1
L
Olorun
7,451
392
23
1
0
236,342
0
L
Medusa
11,607
611
88
5
0
345,776
1
L
Susano
7,480
394
36
2
0
271,541
3
L
Xing Tian
9,214
485
14
1
0
288,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role