Player Matchup

Fenrir
Fenrir
BEASTMODEM3000
Fenrir
Level 105
God Stats
4W - 4L
1,608 SR
Queue Stats
178W - 183L
1,504 Elo+
Solo
Merlin
Merlin
Joe Cool82690
Merlin
Level 115
God Stats
157W - 137L
1,618 SR
Queue Stats
436W - 434L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
darthwebhead
Sun Wukong
Level 52
God Stats
0W - 4L
1,259 SR
Queue Stats
32W - 70L
1,165 Elo+
Solo
Team Averages
Level 91
1,495 SR
1,384 Elo+

VS

Team Averages
Level 45
1,465 SR
1,383 Elo+
Discordia
Discordia
Inhuman Noises
Discordia
Level 65
God Stats
19W - 18L
1,534 SR
Queue Stats
289W - 300L
1,501 Elo+
Solo
Cupid
Cupid
Sandagger22
Cupid
Level 31
God Stats
7W - 11L
1,450 SR
Queue Stats
209W - 265L
1,404 Elo+
Solo
Cernunnos
Cernunnos
kikokyla
Cernunnos
Level 38
God Stats
26W - 26L
1,411 SR
Queue Stats
33W - 43L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
11,180
588
9,323
17,201
8,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 3
11,207
590
9,953
10,836
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
darthwebhead
Sun Wukong
13
0 / 2 / 5
10,212
537
4,360
15,099
17,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Inhuman Noises
Discordia
18
7 / 1 / 6
13,233
696
19,385
7,921
2,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 7
11,116
585
5,736
12,526
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
kikokyla
Cernunnos
14
5 / 1 / 5
11,776
620
8,989
8,493
2,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Discordia
Inhuman Noises
Discordia
7
1
6
10
L
2
4
3
0.88
W
1
4
7
1.13
L
Sun Wukong
darthwebhead
Sun Wukong
0
2
5
1.25
W
Cernunnos
kikokyla
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
34,110
43,136
Taken
28,940
30,369
Mitigated
9,871
9,015
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
2,093
0
5,105
17,201
8,332
86
7,339
9,862
0
47,432
W
Discordia
Inhuman Noises
Discordia
19,385
159
0
1,370
7,921
2,769
309
2,579
5,242
87,619
0
L
9,953
112
25
2,927
10,836
4,057
573
5,647
5,189
61,689
0
W
5,736
3,116
1,260
5,446
12,526
4,133
481
4,867
7,534
0
32,591
L
Sun Wukong
darthwebhead
Sun Wukong
4,360
341
0
958
15,099
17,980
646
6,541
8,558
61
31,298
W
Cernunnos
kikokyla
Cernunnos
8,989
3,758
775
2,252
8,493
2,969
396
2,620
5,748
0
43,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
36,125
207
Minions Killed
231
0
Camps Cleared
0
962,254
Distance Traveled
952,817
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,180
588
68
4
0
343,086
3
W
Discordia
13,233
696
127
7
0
337,730
6
L
Merlin
11,207
590
97
5
0
297,934
6
W
Cupid
11,116
585
44
2
0
303,186
1
L
Sun Wukong
10,212
537
42
2
0
321,234
1
W
Cernunnos
11,776
620
60
3
0
311,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role