Player Matchup

Chang'e
Chang'e
Ahribear
Chang'e
Level 49
God Stats
3W - 1L
1,597 SR
Queue Stats
47W - 12L
1,798 Elo+
Party 1
Sun Wukong
Sun Wukong
Dante109
Sun Wukong
Level 160
God Stats
3W - 2L
1,672 SR
Queue Stats
127W - 59L
1,762 Elo+
Party 1
Da Ji
Da Ji
darkrose675
Da Ji
Level 89
God Stats
4W - 1L
1,223 SR
Queue Stats
21W - 12L
1,197 Elo+
Party 1
Team Averages
Level 99
1,497 SR
1,586 Elo+

VS

Team Averages
Level 100
1,465 SR
1,562 Elo+
Ao Kuang
Ao Kuang
Kylobek
Ao Kuang
Level 106
God Stats
0W - 1L
1,291 SR
Queue Stats
208W - 161L
1,587 Elo+
Party 2
Geb
Geb
Motheranorexia
Geb
Level 67
God Stats
18W - 14L
1,609 SR
Queue Stats
144W - 119L
1,538 Elo+
Party 2
Cupid
Cupid
nobletyphoon
Cupid
Level 126
God Stats
0W - 2L
1,494 SR
Queue Stats
193W - 180L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahribear
Chang'e
16
7 / 9 / 10
13,740
763
14,412
17,970
5,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dante109
Sun Wukong
17
10 / 3 / 11
14,120
784
18,698
26,363
32,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 8 / 11
12,668
704
11,277
15,467
4,992
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kylobek
Ao Kuang
14
5 / 9 / 11
12,322
685
8,860
16,811
5,910
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 13
11,759
653
10,866
16,439
12,429
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 7 / 5
13,882
771
22,269
16,989
6,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
22
Kills
19
20
Deaths
22
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ahribear
Chang'e
7
9
10
1.33
W
Sun Wukong
Dante109
Sun Wukong
10
3
11
5.17
L
Ao Kuang
Kylobek
Ao Kuang
5
9
11
1.17
L
2
6
13
1.42
W
5
8
11
1.31
L
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
41,995
59,800
Taken
50,239
42,774
Mitigated
25,190
18,387
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ahribear
Chang'e
14,412
1,211
5,392
5,167
17,970
5,559
739
6,875
11,095
55,734
0
W
Sun Wukong
Dante109
Sun Wukong
18,698
4,994
0
5,683
26,363
32,223
807
7,677
18,686
0
54,031
L
Ao Kuang
Kylobek
Ao Kuang
8,860
2,162
0
3,390
16,811
5,910
0
4,188
12,371
36,935
0
L
10,866
1,287
0
1,715
16,439
12,429
37
6,276
9,899
28,315
0
W
11,277
3,901
319
1,826
15,467
4,992
586
5,405
10,062
0
35,240
L
22,269
15,242
1,333
5,972
16,989
6,851
3,195
4,172
12,492
0
70,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
37,963
160
Minions Killed
153
0
Camps Cleared
0
888,179
Distance Traveled
907,575
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,740
763
73
4
0
252,547
3
W
Sun Wukong
14,120
784
46
3
0
345,498
3
L
Ao Kuang
12,322
685
44
2
0
297,552
1
L
Geb
11,759
653
19
1
0
336,093
5
W
Da Ji
12,668
704
41
2
0
290,134
3
L
Cupid
13,882
771
90
5
0
273,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role