Player Matchup

Cthulhu
Cthulhu
Cherno24601
Cthulhu
Level 7
God Stats
4W - 7L
1,463 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Pele
Pele
Faythle
Pele
Level 159
God Stats
8W - 1L
1,694 SR
Queue Stats
111W - 68L
1,577 Elo+
Party 2
Hel
Hel
Wolf3le
Hel
Level 17
God Stats
1W - 0L
1,516 SR
Queue Stats
54W - 34L
1,479 Elo+
Party 2
Team Averages
Level 61
1,558 SR
1,462 Elo+

VS

Team Averages
Level 50
1,372 SR
1,416 Elo+
Cu Chulainn
Cu Chulainn
BetterThanQtip
Cu Chulainn
Level 21
God Stats
8W - 15L
1,251 SR
Queue Stats
48W - 64L
1,352 Elo+
Solo
Fenrir
Fenrir
Hmak
Fenrir
Level 29
God Stats
8W - 10L
1,482 SR
Queue Stats
212W - 264L
1,414 Elo+
Party 1
Sol
Sol
OMGBiscuits
Sol
Level 101
God Stats
7W - 18L
1,384 SR
Queue Stats
260W - 265L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cherno24601
Cthulhu
14
1 / 7 / 6
10,772
598
7,690
22,312
11,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Faythle
Pele
17
7 / 3 / 3
12,896
716
18,289
18,603
6,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
16
4 / 1 / 7
11,741
652
11,765
9,970
2,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BetterThanQtip
Cu Chulainn
16
7 / 3 / 1
12,511
695
16,695
20,339
20,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Hmak
Fenrir
13
2 / 6 / 7
10,909
606
7,947
14,057
5,051
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 6
11,525
640
18,592
16,264
4,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
12
Kills
11
11
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BetterThanQtip
Cu Chulainn
7
3
1
2.5
W
Cthulhu
Cherno24601
Cthulhu
1
7
6
0.57
W
Pele
Faythle
Pele
7
3
3
2.83
L
Fenrir
Hmak
Fenrir
2
6
7
0.92
L
2
3
6
1.67
W
Hel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
43,234
50,885
Taken
50,660
21,289
Mitigated
30,354
19,486
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BetterThanQtip
Cu Chulainn
16,695
3,397
864
7,204
20,339
20,838
310
9,509
10,830
73
67,722
W
Cthulhu
Cherno24601
Cthulhu
7,690
1,115
0
579
22,312
11,350
0
7,528
14,379
25,152
0
W
Pele
Faythle
Pele
18,289
3,619
0
7,552
18,603
6,974
2,278
7,067
11,411
0
91,892
L
Fenrir
Hmak
Fenrir
7,947
1,366
0
1,569
14,057
5,051
0
6,354
7,703
0
17,711
L
18,592
6,444
0
8,118
16,264
4,465
1,539
4,205
12,059
89,773
0
W
Hel
11,765
99
4,966
6,389
9,970
2,965
977
4,185
5,685
33,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
34,945
201
Minions Killed
220
0
Camps Cleared
0
1,058,781
Distance Traveled
977,257
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,511
695
74
4
0
353,222
0
W
Cthulhu
10,772
598
32
2
0
339,624
3
W
Pele
12,896
716
123
7
0
360,712
0
L
Fenrir
10,909
606
19
1
0
309,365
0
L
Sol
11,525
640
127
7
0
314,670
1
W
Hel
11,741
652
46
3
0
358,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role