Player Matchup

Loki
Loki
Hellish SiIence
Loki
Level 26
God Stats
13W - 6L
1,616 SR
Queue Stats
100W - 102L
1,447 Elo+
Solo
Bakasura
Bakasura
Sin1ster J
Bakasura
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Nu Wa
Nu Wa
thugsandals
Nu Wa
Level 22
God Stats
2W - 2L
1,546 SR
Queue Stats
4W - 6L
1,485 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,361 Elo+

VS

Team Averages
Level 43
1,507 SR
1,399 Elo+
Awilix
Awilix
CoolingBeast355
Awilix
Level 22
God Stats
1W - 1L
1,758 SR
Queue Stats
64W - 67L
1,474 Elo+
Solo
Jormungandr
Jormungandr
beely
Jormungandr
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 18L
1,396 Elo+
Solo
Scylla
Scylla
iTz-_-Edu503
Scylla
Level 103
God Stats
17W - 13L
1,491 SR
Queue Stats
35W - 37L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 9
12,332
771
9,990
14,150
4,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Sin1ster J
Bakasura
11
0 / 7 / 13
9,877
617
2,033
10,902
5,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
10 / 1 / 11
12,294
768
12,102
7,104
2,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 13 / 3
11,183
699
9,933
18,001
9,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
beely
Jormungandr
8
0 / 7 / 4
8,381
524
509
7,843
2,566
Scylla
16
5 / 4 / 4
11,190
699
12,106
8,705
2,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
11
11
Deaths
24
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
13
3
0.58
W
12
3
9
5.5
W
Bakasura
Sin1ster J
Bakasura
0
7
13
0.93
L
Jormungandr
beely
Jormungandr
0
7
4
0.29
L
Scylla
5
4
4
1.75
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
22,548
32,156
Taken
34,549
12,102
Mitigated
14,339
4,832
Healing
635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,933
4,637
0
120
18,001
9,156
19
6,525
11,421
0
23,508
W
9,990
3,001
8
2,857
14,150
4,408
402
4,674
9,476
0
34,877
W
Bakasura
Sin1ster J
Bakasura
2,033
1,532
0
1,086
10,902
5,633
475
5,797
5,105
0
16,455
L
Jormungandr
beely
Jormungandr
509
219
0
0
7,843
2,566
49
2,856
4,912
3,548
0
L
Scylla
12,106
552
14
501
8,705
2,617
0
2,773
5,932
66,128
0
W
12,102
5,124
0
881
7,104
2,061
1,043
2,236
4,868
50,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
30,754
130
Minions Killed
124
0
Camps Cleared
0
847,812
Distance Traveled
578,823
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,183
699
21
1
0
259,058
3
W
Loki
12,332
771
30
2
0
333,006
1
W
Bakasura
9,877
617
36
2
0
220,070
1
L
Jormungandr
8,381
524
1
0
0
95,281
0
L
Scylla
11,190
699
102
6
0
224,484
1
W
Nu Wa
12,294
768
64
4
0
294,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role