Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
AnormalBLACKguy
Amaterasu
Level 156
God Stats
2W - 0L
1,787 SR
Queue Stats
301W - 292L
1,579 Elo+
Party 3
Fafnir
Fafnir
JDP55
Fafnir
Level 129
God Stats
1W - 1L
1,218 SR
Queue Stats
178W - 167L
1,545 Elo+
Party 3
Janus
Janus
Meatyfajita
Janus
Level 160
God Stats
3W - 5L
1,308 SR
Queue Stats
650W - 580L
1,595 Elo+
Party 3
Aphrodite
Aphrodite
alupp
Aphrodite
Level 150
God Stats
1W - 0L
1,831 SR
Queue Stats
355W - 324L
1,586 Elo+
Party 3
Team Averages
Level 150
1,529 SR
1,561 Elo+

VS

Team Averages
Level 83
1,440 SR
1,512 Elo+
He Bo
He Bo
OZY_CWK
He Bo
Level 127
God Stats
4W - 12L
1,258 SR
Queue Stats
362W - 372L
1,448 Elo+
Solo
Freya
Freya
PolarBearMykal
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
ThaAceWeebGuy
Thor
Level 124
God Stats
0W - 1L
1,394 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
looksomehoodlum
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
musturdmurderer
Ne Zha
Level 123
God Stats
1W - 2L
1,548 SR
Queue Stats
96W - 74L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 6 / 17
12,694
705
22,347
33,816
27,661
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
AnormalBLACKguy
Amaterasu
20
8 / 5 / 17
12,636
702
18,770
33,240
42,011
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
JDP55
Fafnir
18
2 / 4 / 19
12,703
706
12,401
39,127
39,875
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 3 / 13
13,581
755
26,779
12,684
4,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
alupp
Aphrodite
20
4 / 3 / 19
12,417
690
25,034
27,524
24,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
OZY_CWK
He Bo
18
4 / 8 / 12
11,877
660
21,428
19,013
7,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 13
11,995
666
27,335
24,525
10,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 8 / 15
11,938
663
21,529
22,631
17,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
looksomehoodlum
Baron Samedi
19
3 / 4 / 16
12,224
679
25,219
25,520
29,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 10
12,574
699
26,633
28,415
42,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
87
28
Kills
21
21
Deaths
29
85
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
6
17
2.25
W
Amaterasu
AnormalBLACKguy
Amaterasu
8
5
17
3.3
W
Fafnir
JDP55
Fafnir
2
4
19
2.88
W
9
3
13
5.17
L
He Bo
OZY_CWK
He Bo
4
8
12
1.25
L
5
5
13
2.3
L
4
8
15
1.44
W
Aphrodite
alupp
Aphrodite
4
3
19
4.5
L
Baron Samedi
looksomehoodlum
Baron Samedi
3
4
16
2.75
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,331
Damage
122,144
146,391
Taken
120,104
138,736
Mitigated
107,491
84,137
Healing
63,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
22,347
870
1,411
865
33,816
27,661
47
18,665
14,651
52,752
0
W
Amaterasu
AnormalBLACKguy
Amaterasu
18,770
8,560
3,020
9,938
33,240
42,011
2,133
15,350
17,360
0
23,973
W
Fafnir
JDP55
Fafnir
12,401
4,271
2,905
15,153
39,127
39,875
1,234
23,621
15,155
22,630
0
W
26,779
1,631
4,032
4,337
12,684
4,994
1,305
3,510
8,949
48,443
0
L
He Bo
OZY_CWK
He Bo
21,428
801
4,174
4,735
19,013
7,846
1,418
14,484
4,529
36,425
0
L
27,335
9,577
2,209
11,453
24,525
10,079
1,935
20,555
3,970
43,163
0
L
21,529
2,663
3,137
4,657
22,631
17,458
700
15,869
6,762
0
31,184
W
Aphrodite
alupp
Aphrodite
25,034
4,374
25,004
17,472
27,524
24,195
364
11,909
15,240
49,741
0
L
Baron Samedi
looksomehoodlum
Baron Samedi
25,219
3,565
10,548
10,555
25,520
29,362
1,036
17,745
7,775
46,343
0
L
26,633
7,521
1,370
11,116
28,415
42,746
197
17,908
10,507
0
42,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
60,608
176
Minions Killed
170
0
Camps Cleared
0
1,624,760
Distance Traveled
1,478,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,694
705
39
2
0
353,942
0
W
Amaterasu
12,636
702
6
0
0
341,196
0
W
Fafnir
12,703
706
12
1
0
294,561
0
W
Janus
13,581
755
57
3
0
311,026
0
L
He Bo
11,877
660
35
2
0
275,804
1
L
Freya
11,995
666
32
2
0
300,378
0
L
Thor
11,938
663
14
1
0
269,971
0
W
Aphrodite
12,417
690
62
3
0
324,035
0
L
Baron Samedi
12,224
679
59
3
0
292,957
0
L
Ne Zha
12,574
699
30
2
0
339,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role