Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond III
RamboFeeds
Thoth
Diamond III
Level 109
God Stats
26W - 29L
1,675 SR
Queue Stats
346W - 367L
2,115 MMR
Party 1
Achilles
Achilles
Diamond IV
Why do drugs
Achilles
Diamond IV
Level 130
God Stats
34W - 17L
1,688 SR
Queue Stats
55W - 41L
2,314 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,621 SR
1,976 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,443 SR
2,099 MMR
Ares
Ares
Gold V
The True Rukus
Ares
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,741 MMR
Party 2
Apollo
Apollo
Platinum IV
TrevorNumbrs
Apollo
Platinum IV
Level 157
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 8L
2,478 MMR
Party 2
Osiris
Osiris
Gold I
xSODA POP KIDDx
Osiris
Gold I
Level 159
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 6L
2,080 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 3 / 9
8,670
723
6,549
8,859
3,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
13
6 / 0 / 8
9,367
781
12,195
4,337
2,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Why do drugs
Achilles
13
5 / 3 / 9
9,183
765
7,352
14,164
17,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneCthulhuSobekTsukuyomiAphrodite

VS

Bans
HeimdallrScyllaBacchusHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,949
746
5,081
10,256
6,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
0 / 4 / 5
7,675
640
7,646
10,361
3,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 6 / 2
8,261
688
7,291
11,998
11,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
9
2.5
W
Thoth
6
0
8
10
L
3
4
3
1.13
L
Apollo
0
4
5
0.63
W
Achilles
Why do drugs
Achilles
5
3
9
3.17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
20,018
27,360
Taken
32,615
22,877
Mitigated
22,164
7,892
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,549
3,833
0
1,849
8,859
3,554
2,365
685
8,074
0
35,414
W
Thoth
12,195
381
0
925
4,337
2,276
785
872
3,365
48,108
0
L
5,081
144
0
1,070
10,256
6,823
0
4,330
5,524
16,671
0
L
Apollo
7,646
3,985
0
825
10,361
3,966
0
3,848
6,232
0
42,696
W
Achilles
Why do drugs
Achilles
7,352
2,202
1,002
4,116
14,164
17,047
144
3,627
10,187
0
13,803
L
7,291
2,807
0
1,843
11,998
11,375
0
3,432
8,067
0
26,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
24,885
138
Minions Killed
119
0
Camps Cleared
0
665,532
Distance Traveled
632,561
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,670
723
45
4
0
213,444
3
W
Thoth
9,367
781
82
7
0
230,742
3
L
Ares
8,949
746
15
1
0
209,625
2
L
Apollo
7,675
640
66
6
0
214,962
1
W
Achilles
9,183
765
11
1
0
221,346
0
L
Osiris
8,261
688
38
3
0
207,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role