Player Matchup

King Arthur
King Arthur
Contry_07
King Arthur
Level 83
God Stats
0W - 3L
1,307 SR
Queue Stats
73W - 82L
1,382 Elo+
Solo
Da Ji
Da Ji
Fluora
Da Ji
Level 72
God Stats
2W - 1L
1,461 SR
Queue Stats
32W - 39L
1,395 Elo+
Solo
Awilix
Awilix
Kvshy_Kvshy
Awilix
Level 85
God Stats
8W - 8L
1,430 SR
Queue Stats
174W - 179L
1,354 Elo+
Solo
He Bo
He Bo
PdroSnchzElFelon
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,357 Elo+
Solo
Ymir
Ymir
x-Deidara_Cz
Ymir
Level 34
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 9L
1,118 Elo+
Solo
Team Averages
Level 72
1,399 SR
1,321 Elo+

VS

Team Averages
Level 34
1,500 SR
1,325 Elo+
Tyr
Tyr
Sanxex
Tyr
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 194L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spacecowb0y
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
abdouille
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Raijin
Raijin
paunorthland
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,274 Elo+
Party 1
Geb
Geb
redefined_soul
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Contry_07
King Arthur
17
1 / 7 / 11
9,962
553
10,697
19,702
21,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Fluora
Da Ji
19
5 / 4 / 15
11,691
650
15,921
15,083
7,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
20
6 / 1 / 15
11,446
636
7,770
9,596
4,438
Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 12
11,562
642
21,218
14,697
7,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 15
13,605
756
14,700
25,606
34,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Sanxex
Tyr
17
2 / 5 / 10
11,369
632
5,069
13,353
11,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Spacecowb0y
Ah Muzen Cab
20
6 / 5 / 10
13,412
745
21,760
17,698
10,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
abdouille
Cthulhu
19
2 / 5 / 11
12,457
692
12,927
21,573
28,187
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
20
10 / 4 / 8
13,416
745
24,398
11,298
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 5 / 13
13,190
733
8,788
21,834
29,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
75
23
Kills
23
23
Deaths
24
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Contry_07
King Arthur
1
7
11
0.93
L
Da Ji
Fluora
Da Ji
5
4
15
3.13
L
Awilix
6
1
15
13.5
L
7
5
12
2.6
W
Tyr
Sanxex
Tyr
2
5
10
1.4
W
Ah Muzen Cab
Spacecowb0y
Ah Muzen Cab
6
5
10
2.2
W
Cthulhu
abdouille
Cthulhu
2
5
11
1.5
W
Raijin
10
4
8
3.5
W
3
5
13
1.9
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,306
Damage
72,942
84,684
Taken
85,756
76,024
Mitigated
86,080
26,095
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Contry_07
King Arthur
10,697
1,402
2,162
2,016
19,702
21,745
16
10,832
8,870
0
21,922
L
Da Ji
Fluora
Da Ji
15,921
2,058
4,305
1,968
15,083
7,731
0
7,762
7,321
0
30,516
L
Awilix
7,770
2,298
2,764
2,290
9,596
4,438
1,219
6,236
3,360
0
14,129
L
21,218
1,667
2,607
3,562
14,697
7,711
0
9,879
4,818
36,136
0
W
Tyr
Sanxex
Tyr
5,069
1,106
3,055
1,988
13,353
11,468
318
4,651
8,527
3,640
5,442
W
Ah Muzen Cab
Spacecowb0y
Ah Muzen Cab
21,760
13,135
940
5,427
17,698
10,547
3,084
6,451
11,197
0
57,545
W
Cthulhu
abdouille
Cthulhu
12,927
1,302
553
657
21,573
28,187
240
11,554
9,721
23,439
0
W
Raijin
24,398
1,582
2,847
1,555
11,298
6,239
411
3,591
7,632
52,812
0
W
8,788
898
543
711
21,834
29,639
591
9,671
11,988
17,617
0
L
14,700
858
2,300
2,121
25,606
34,399
881
13,504
12,102
36,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,266
Gold Earned
63,844
156
Minions Killed
184
0
Camps Cleared
0
1,589,028
Distance Traveled
1,577,195
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,962
553
24
1
0
336,371
2
L
Da Ji
11,691
650
42
2
0
329,622
1
L
Awilix
11,446
636
15
1
0
320,254
1
L
He Bo
11,562
642
35
2
0
288,381
0
W
Tyr
11,369
632
7
0
0
287,575
0
W
Ah Muzen Cab
13,412
745
72
4
0
301,985
0
W
Cthulhu
12,457
692
31
2
0
340,281
3
W
Raijin
13,416
745
47
3
0
314,387
0
W
Geb
13,190
733
27
2
0
332,967
0
L
Ymir
13,605
756
40
2
0
314,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role