Player Matchup

Ra
Ra
ItzzJacobb
Ra
Level 26
God Stats
2W - 3L
1,567 SR
Queue Stats
8W - 14L
1,223 Elo+
Party 2
Loki
Loki
OnlyPoppaa
Loki
Level 57
God Stats
3W - 1L
1,499 SR
Queue Stats
35W - 44L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
YCH___BBE
Cthulhu
Level 18
God Stats
2W - 6L
1,187 SR
Queue Stats
3W - 8L
1,142 Elo+
Party 2
Team Averages
Level 34
1,418 SR
1,236 Elo+

VS

Team Averages
Level 56
1,281 SR
1,263 Elo+
Vulcan
Vulcan
PaintedxToadx19
Vulcan
Level 39
God Stats
16W - 29L
1,288 SR
Queue Stats
142W - 163L
1,250 Elo+
Party 1
Artio
Artio
REDxNASTYxNANCE
Artio
Level 116
God Stats
3W - 10L
1,108 SR
Queue Stats
404W - 434L
1,286 Elo+
Party 1
Neith
Neith
corndog4129
Neith
Level 12
God Stats
18W - 25L
1,447 SR
Queue Stats
18W - 34L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,827
602
10,592
13,332
5,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 1 / 1
12,539
697
11,388
9,824
3,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
YCH___BBE
Cthulhu
13
0 / 2 / 8
10,074
560
6,200
12,558
10,645
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
10,437
580
15,470
7,800
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 4
9,723
540
6,665
20,523
21,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 2
10,032
557
6,642
12,727
5,159
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
8
1
1
8.5
L
3
1
3
4.5
L
2
3
4
1.33
W
Cthulhu
YCH___BBE
Cthulhu
0
2
8
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
28,777
35,714
Taken
41,050
19,449
Mitigated
29,576
16,970
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,592
1,102
3,854
7,528
13,332
5,050
250
8,732
4,600
76,633
0
W
11,388
2,299
0
3,068
9,824
3,754
514
5,819
4,005
0
58,471
L
15,470
4,794
1,007
2,404
7,800
3,258
255
2,593
5,207
54,322
0
L
6,665
648
1,080
2,804
20,523
21,159
25
10,085
10,438
23,979
0
W
Cthulhu
YCH___BBE
Cthulhu
6,200
725
1,579
941
12,558
10,645
100
7,837
4,721
23,554
0
L
6,642
3,488
0
1,267
12,727
5,159
429
4,206
8,521
0
52,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
30,192
240
Minions Killed
180
0
Camps Cleared
0
914,395
Distance Traveled
1,001,251
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,827
602
134
7
0
290,957
1
W
Loki
12,539
697
65
4
0
343,869
3
L
Vulcan
10,437
580
64
4
0
344,303
4
L
Artio
9,723
540
20
1
0
358,161
0
W
Cthulhu
10,074
560
41
2
0
279,569
2
L
Neith
10,032
557
96
5
0
298,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role