Player Matchup

Rama
Rama
Silver III
HerrLancevrot
Rama
Silver III
Level 115
God Stats
10W - 12L
1,519 SR
Queue Stats
185W - 189L
782 MMR
Solo
Cerberus
Cerberus
Silver V
HooDoo20
Cerberus
Silver V
Level 124
God Stats
5W - 2L
1,607 SR
Queue Stats
56W - 63L
839 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
MeDuZzZaA
Cu Chulainn
Silver IV
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
215W - 203L
810 MMR
Solo
Hun Batz
Hun Batz
Silver III
ThunderBanana
Hun Batz
Silver III
Level 125
God Stats
39W - 38L
1,598 SR
Queue Stats
279W - 275L
898 MMR
Solo
Nu Wa
Nu Wa
Silver III
mawito24
Nu Wa
Silver III
Level 130
God Stats
2W - 0L
1,915 SR
Queue Stats
157W - 146L
921 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,581 SR
850 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,492 SR
851 MMR
Khepri
Khepri
Bronze III
Bodo08
Khepri
Bronze III
Level 137
God Stats
1W - 3L
1,485 SR
Queue Stats
4W - 12L
825 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Cursedsoldier
Cthulhu
Bronze III
Level 102
God Stats
1W - 2L
1,632 SR
Queue Stats
30W - 43L
1,146 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
HellHunter1
Cernunnos
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
713 MMR
Party 1
Ra
Ra
Bronze II
SenorPatscho
Ra
Bronze II
Level 117
God Stats
0W - 3L
1,618 SR
Queue Stats
65W - 64L
761 MMR
Solo
Bakasura
Bakasura
Silver III
TheProJogos
Bakasura
Silver III
Level 100
God Stats
0W - 1L
1,226 SR
Queue Stats
110W - 104L
808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 8
18,120
503
26,628
38,939
19,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
HooDoo20
Cerberus
20
1 / 5 / 15
17,091
475
21,131
38,089
52,838
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
MeDuZzZaA
Cu Chulainn
20
1 / 8 / 10
15,248
424
19,612
40,034
55,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ThunderBanana
Hun Batz
20
11 / 6 / 9
18,498
514
22,325
23,202
11,855
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
mawito24
Nu Wa
20
4 / 5 / 20
16,785
466
32,982
16,498
6,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
PersephoneNemesisTsukuyomiAnubisArachne

VS

Bans
IzanamiThorCupidSkadiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bodo08
Khepri
20
1 / 5 / 21
17,163
477
11,331
29,119
47,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
20
3 / 6 / 5
15,505
431
17,199
33,767
43,536
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HellHunter1
Cernunnos
17
3 / 8 / 8
14,494
403
21,365
30,239
10,920
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 10
18,561
516
35,274
32,197
16,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TheProJogos
Bakasura
20
20 / 3 / 6
22,985
638
36,387
32,862
16,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
84
26
Kills
34
34
Deaths
28
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bodo08
Khepri
1
5
21
2.3
L
Cthulhu
3
6
5
0.92
L
Cernunnos
HellHunter1
Cernunnos
3
8
8
0.88
W
9
10
8
1.3
W
Cerberus
HooDoo20
Cerberus
1
5
15
1.7
W
Cu Chulainn
MeDuZzZaA
Cu Chulainn
1
8
10
0.75
L
7
6
10
2
L
Bakasura
TheProJogos
Bakasura
20
3
6
7.67
W
Hun Batz
ThunderBanana
Hun Batz
11
6
9
2.58
W
Nu Wa
mawito24
Nu Wa
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,678
Damage
121,556
156,762
Taken
158,184
146,517
Mitigated
134,278
40,637
Healing
66,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bodo08
Khepri
11,331
638
0
2,384
29,119
47,186
486
8,405
20,689
40,068
0
L
Cthulhu
17,199
785
1,078
8,466
33,767
43,536
490
14,276
19,075
64,324
0
L
Cernunnos
HellHunter1
Cernunnos
21,365
13,165
0
8,948
30,239
10,920
2,126
13,838
16,303
0
64,336
W
26,628
23,659
0
17,664
38,939
19,498
4,113
12,923
24,689
0
154,133
W
Cerberus
HooDoo20
Cerberus
21,131
1,196
0
9,094
38,089
52,838
248
17,055
19,665
68,249
0
W
Cu Chulainn
MeDuZzZaA
Cu Chulainn
19,612
3,096
0
7,710
40,034
55,370
1,040
16,619
21,606
4,881
98,469
L
35,274
3,465
10,429
18,431
32,197
16,524
3,893
12,710
19,312
157,868
0
L
Bakasura
TheProJogos
Bakasura
36,387
28,456
0
17,033
32,862
16,112
5,267
9,438
23,224
181
244,506
W
Hun Batz
ThunderBanana
Hun Batz
22,325
3,930
0
5,085
23,202
11,855
1,245
7,496
14,782
0
123,744
W
Nu Wa
mawito24
Nu Wa
32,982
4,430
0
1,084
16,498
6,956
1,509
9,198
7,039
130,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,742
Gold Earned
88,708
777
Minions Killed
730
0
Camps Cleared
0
2,946,707
Distance Traveled
3,209,062
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
17,163
477
45
1
0
673,172
18
L
Cthulhu
15,505
431
89
2
0
521,623
0
L
Cernunnos
14,494
403
91
3
0
613,991
2
W
Rama
18,120
503
220
6
0
527,386
2
W
Cerberus
17,091
475
101
3
0
641,071
11
W
Cu Chulainn
15,248
424
169
5
0
582,924
13
L
Ra
18,561
516
221
6
0
676,794
4
L
Bakasura
22,985
638
284
8
0
723,482
6
W
Hun Batz
18,498
514
147
4
0
632,756
10
W
Nu Wa
16,785
466
140
4
0
562,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role