Player Matchup

Bacchus
Bacchus
BobbySossa1312
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 76L
1,536 Elo+
Solo
Izanami
Izanami
Codi_LeeChambers
Izanami
Level 11
God Stats
22W - 23L
1,652 SR
Queue Stats
32W - 42L
1,360 Elo+
Party 1
Chernobog
Chernobog
G10RN0_P1AN0
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,335 Elo+
Party 1
Ares
Ares
JaxiemXIII
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,348 Elo+
Party 1
Ra
Ra
WheresTheHam
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,454 Elo+

VS

Team Averages
Level 19
1,505 SR
1,373 Elo+
Bakasura
Bakasura
Braveheart94zG
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,109 Elo+
Solo
Cerberus
Cerberus
Cmon_Roach
Cerberus
Level 17
God Stats
32W - 17L
1,740 SR
Queue Stats
45W - 26L
1,575 Elo+
Solo
Merlin
Merlin
Cordho
Merlin
Level 29
God Stats
14W - 20L
1,443 SR
Queue Stats
82W - 77L
1,408 Elo+
Solo
Fenrir
Fenrir
Jabbawaki8
Fenrir
Level 15
God Stats
9W - 9L
1,571 SR
Queue Stats
35W - 39L
1,347 Elo+
Solo
Sol
Sol
tefiip
Sol
Level 28
God Stats
3W - 1L
1,269 SR
Queue Stats
20W - 20L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 18
13,323
1,211
15,324
13,958
19,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
5 / 5 / 12
11,224
1,020
9,179
9,815
2,723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
G10RN0_P1AN0
Chernobog
17
4 / 2 / 21
11,351
1,032
16,673
12,707
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 14
11,111
1,010
7,813
10,788
6,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 1 / 19
14,540
1,322
28,905
13,183
5,981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
0 / 4 / 3
8,821
802
1,080
3,552
1,183
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Cmon_Roach
Cerberus
16
5 / 6 / 4
11,043
1,004
10,769
21,377
21,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Cordho
Merlin
17
1 / 8 / 5
10,494
954
12,445
15,783
5,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jabbawaki8
Fenrir
16
4 / 16 / 2
11,145
1,013
13,588
26,551
10,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
tefiip
Sol
16
1 / 6 / 4
10,504
955
11,595
19,273
6,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
40
Kills
11
11
Deaths
40
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
1
18
21
L
Bakasura
0
4
3
0.38
L
Cerberus
Cmon_Roach
Cerberus
5
6
4
1.17
W
5
5
12
2.2
L
Merlin
Cordho
Merlin
1
8
5
0.44
W
Chernobog
G10RN0_P1AN0
Chernobog
4
2
21
7.25
L
Fenrir
Jabbawaki8
Fenrir
4
16
2
0.31
W
4
2
14
5.5
W
15
1
19
24.5
L
Sol
tefiip
Sol
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,894
Damage
49,477
60,451
Taken
86,536
39,108
Mitigated
44,634
19,626
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,324
2,125
0
937
13,958
19,054
0
5,954
6,556
25,919
0
L
Bakasura
1,080
405
0
0
3,552
1,183
0
1,947
1,580
0
1,688
L
Cerberus
Cmon_Roach
Cerberus
10,769
674
244
2,410
21,377
21,440
0
12,159
8,996
22,499
0
W
9,179
8,546
0
945
9,815
2,723
0
6,797
2,837
0
21,096
L
Merlin
Cordho
Merlin
12,445
740
195
318
15,783
5,917
0
8,840
6,793
35,571
0
W
Chernobog
G10RN0_P1AN0
Chernobog
16,673
12,616
0
1,564
12,707
5,267
0
7,319
5,363
0
29,182
L
Fenrir
Jabbawaki8
Fenrir
13,588
5,032
0
1,833
26,551
10,024
0
18,142
8,284
0
26,946
W
7,813
105
0
1,375
10,788
6,083
0
6,611
4,102
25,102
0
W
28,905
3,548
4,517
10,288
13,183
5,981
0
7,643
5,405
66,151
0
L
Sol
tefiip
Sol
11,595
1,166
243
3,217
19,273
6,070
0
10,307
8,841
40,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,549
Gold Earned
52,007
210
Minions Killed
185
8
Camps Cleared
4
961,807
Distance Traveled
800,788
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,323
1,211
24
2
1
216,394
0
L
Bakasura
8,821
802
2
0
0
46,719
0
L
Cerberus
11,043
1,004
38
3
1
187,503
0
W
Izanami
11,224
1,020
28
3
1
114,918
0
L
Merlin
10,494
954
46
4
1
193,192
1
W
Chernobog
11,351
1,032
16
1
0
188,135
3
L
Fenrir
11,145
1,013
29
3
0
179,913
1
W
Ares
11,111
1,010
36
3
1
216,567
0
W
Ra
14,540
1,322
106
10
5
225,793
1
L
Sol
10,504
955
70
6
2
193,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role