Player Matchup

Cerberus
Cerberus
Andi96Xx
Cerberus
Level 81
God Stats
12W - 14L
1,458 SR
Queue Stats
55W - 85L
1,333 Elo+
Party 1
He Bo
He Bo
M-T-P97
He Bo
Level 79
God Stats
0W - 3L
1,521 SR
Queue Stats
59W - 62L
1,411 Elo+
Party 1
Medusa
Medusa
salduk_96
Medusa
Level 54
God Stats
2W - 1L
1,577 SR
Queue Stats
28W - 40L
1,342 Elo+
Party 1
Team Averages
Level 71
1,519 SR
1,362 Elo+

VS

Team Averages
Level 90
1,487 SR
1,526 Elo+
Sun Wukong
Sun Wukong
InFerNoo_Hayvan_
Sun Wukong
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,570 Elo+
Solo
Bastet
Bastet
home__sick
Bastet
Level 109
God Stats
1W - 0L
1,455 SR
Queue Stats
12W - 9L
1,552 Elo+
Solo
Hera
Hera
vectorplay454
Hera
Level 56
God Stats
13W - 10L
1,506 SR
Queue Stats
110W - 115L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andi96Xx
Cerberus
15
4 / 3 / 5
13,793
627
8,729
18,702
21,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
M-T-P97
He Bo
17
4 / 6 / 6
13,572
617
11,217
17,370
6,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
salduk_96
Medusa
15
2 / 3 / 8
12,684
577
13,485
17,737
7,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InFerNoo_Hayvan_
Sun Wukong
17
4 / 2 / 8
13,495
613
15,283
18,164
16,010
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
home__sick
Bastet
18
3 / 4 / 8
13,771
626
15,706
17,100
5,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 4
14,064
639
15,771
10,248
3,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
10
Kills
12
12
Deaths
10
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andi96Xx
Cerberus
4
3
5
2.17
W
Sun Wukong
InFerNoo_Hayvan_
Sun Wukong
4
2
8
4
L
He Bo
M-T-P97
He Bo
4
6
6
1.17
W
Bastet
home__sick
Bastet
3
4
8
1.75
L
Medusa
salduk_96
Medusa
2
3
8
2
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
46,760
53,809
Taken
45,512
36,493
Mitigated
25,056
16,051
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andi96Xx
Cerberus
8,729
57
114
2,732
18,702
21,992
130
5,912
12,490
25,344
0
W
Sun Wukong
InFerNoo_Hayvan_
Sun Wukong
15,283
1,558
0
6,172
18,164
16,010
162
8,061
10,103
0
47,984
L
He Bo
M-T-P97
He Bo
11,217
352
510
5,132
17,370
6,985
0
4,099
12,796
95,126
0
W
Bastet
home__sick
Bastet
15,706
2,536
1,525
4,149
17,100
5,690
786
7,533
9,567
0
58,742
L
Medusa
salduk_96
Medusa
13,485
5,221
609
6,954
17,737
7,516
504
5,804
11,808
0
68,849
W
15,771
5,165
0
649
10,248
3,356
850
4,792
5,456
104,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
41,330
265
Minions Killed
256
0
Camps Cleared
0
1,034,482
Distance Traveled
1,159,047
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,793
627
41
2
0
304,649
4
W
Sun Wukong
13,495
613
47
2
0
386,709
5
L
He Bo
13,572
617
137
6
0
354,705
6
W
Bastet
13,771
626
61
3
0
415,141
4
L
Medusa
12,684
577
87
4
0
375,128
8
W
Hera
14,064
639
148
7
0
357,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role